Engine Programmer [Snowdrop]

3 Minutes ago • All levels • Game Engine

Job Summary

Job Description

As an Engine Programmer for Snowdrop, Ubisoft's in-house game engine, you will implement, extend, and maintain its various systems. Working within a committed R&D team, you'll collaborate with programmers, artists, and testers across multiple hardware platforms. Your role involves crafting high-quality, scalable solutions to enhance Snowdrop and its titles, ensuring higher performance and an innovative canvas for future game development.
Must have:
  • Design, implement, and iterate on new and existing engine and editor systems
  • Work with C++
  • Develop features for multiple platforms and different hardware capabilities
  • Be aware of performance and memory footprints of different approaches or techniques
  • Keep the existing engine and tools up to date in accordance with the latest changes occurred in the development pipeline (e.g. new SDKs or middleware versions)
  • Communicate with the teams that use the technology in order to understand their requirements and to define the implementation and improvement needs
Good to have:
  • Keen to participate in the development of the junior members of our team
  • Used to communicate effectively with both technical and non-technical parties
  • Self-motivated and value quality in everything you do and have a good attention to detail
  • Creative and delight in overcoming technical limitations and solving difficult problems
  • Fluent in English
Perks:
  • Meal tickets with value of 30 ron/day
  • Access to private medical system and special subscription rates for family members
  • On site medical support
  • World Class Bronze subscription
  • Comprehensive wellbeing program (including physical fitness, mental health, financial education and internal communities)
  • Life insurance
  • Ubisoft bikes, free rental
  • Parking spaces for cars, bikes, motorbikes
  • Hybrid work model (minimum 3 days a week in the office, 2 days working from home)
  • Video games and consoles to borrow
  • Access to Ubisoft games via own Uplay account
  • Bookster (borrow books for free, delivered at home or in the office)
  • Free fruits and coffee in the office
  • Studio offered free days, confirmed on an annual basis for different events
  • Study leave
  • Christmas/ Easter celebration with a special gift
  • Partners’ discounts

Job Details

Snowdrop is a powerful game engine that enables Ubisoft content creators to set their creative minds free. Fast and flexible, Snowdrop gives developers innovative tools designed from the ground up for creating the unknown.

Snowdrop provides the perfect canvas for game developers to create the games of the future.

Working in our engine team, your primary focus will be on implementing, extending, and maintaining the various engine systems of our in-house engine Snowdrop™. As an engine programmer you will be part of a very committed R&D team working with multiple hardware platforms. You will be expected to work in collaboration with other programmers, artists and testers to craft high quality, scalable solutions that bring Snowdrop and its various titles to an even higher and performant standard.

Your main mission

  • Design, implement, and iterate on new and existing engine and editor systems
  • Work with C++
  • Develop features for multiple platforms and different hardware capabilities
  • Be aware of performance and memory footprints of different approaches or techniques
  • Keep the existing engine and tools up to date in accordance with the latest changes occurred in the development pipeline (e.g. new SDKs or middleware versions)
  • Communicate with the teams that use the technology in order to understand their requirements and to define the implementation and improvement needs

The professional value you bring

  • Professional experience with C++ programming
  • Experience with performance critical programming
  • Ability to accurately predict task duration and understand dependencies
  • Strong debugging skills
  • Have awareness of new developments in APls and hardware
  • Knowledgeable about the internal tools used in the video game production pipeline

The personal value you bring

  • Keen to participate in the development of the junior members of our team
  • Used to communicate effectively with both technical and non-technical parties
  • You are self-motivated and value quality in everything you do and have a good attention to detail
  • You are creative and delight in overcoming technical limitations and solving difficult problems
  • Fluent in English

What do we offer benefits wise?

  • Meal tickets with value of 30 ron/day
  • Access to private medical system and special subscription rates for family members
  • On site medical support
  • World Class Bronze subscription
  • Comprehensive wellbeing program (including physical fitness, mental health, financial education and internal communities)
  • Life insurance
  • Ubisoft bikes, free rental
  • Parking spaces for cars, bikes, motorbikes
  • Hybrid: We embrace a hybrid work model, helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Our hybrid work model includes a minimum of 3 days a week in the office and the remaining 2 days working from home.
  • Video games and consoles to borrow
  • Access to Ubisoft games via own Uplay account
  • Bookster (borrow books for free, delivered at home or in the office)
  • Free fruits and coffee in the office
  • Studio offered free days, confirmed on an annual basis for different events
  • Study leave
  • Christmas/ Easter celebration with a special gift
  • Partners’ discounts

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