Environment Art Lead

11 Months ago • 5 Years +

Job Summary

Job Description

Lead Environment Artist for RPG at Obsidian. Must have 5+ years experience, expert in Maya, PBR pipelines, Unreal Engine, and mentoring.
Must have:
  • Unreal Engine
  • PBR pipeline
  • Maya Expertise
  • Environment Art
Good to have:
  • Architecture Know
  • Houdini Know
  • Color Theory
  • Good Composition
Perks:
  • Mentorship Role
  • Collaborative Team

Job Details

Obsidian Entertainment is looking for a talented, self-motivated Lead Environment Artist to collaborate with a growing team of developers.

The Lead Environment Artist is responsible for expertly creating aesthetically pleasing environments for a cross-platform RPG, in Unreal Engine. This artist is responsible for worldbuilding, modeling high and low-poly objects, baking textures, exporting/importing assets, applying materials, assembling environments, mentoring others, and will generally be an exceptional game developer.

This position requires the ability to work onsite or in a hybrid capacity at the Obsidian Entertainment office in Irvine, CA.

Responsibilities

  • Act as direct manager and mentor for Environment Artists
  • Work closely with the Art Director, Tech Artists, Level Designers, and Environment Artists to ensure the visual target is met or exceeded
  • Efficiently model, UV map, bake, and create materials, in a PBR pipeline, for environment assets and assemble them in Unreal Engine 5
  • Create a wide range of high-quality environment art assets including props, interiors, and exteriors of structures
  • Manage terrain, foliage, and worldbuilding efforts via Unreal 5

Requirements

  • 5+ years in the game industry
  • Excellent technical ability with a thorough understanding of modeling, lighting, and surfacing
  • Expert knowledge of Maya or similar 3D modeling software
  • Expert knowledge of PBR texture, and material pipelines
  • Passion for collaboration with other artists and a desire to mentor junior talent
  • Strong communication skills and a detailed approach to organization
  • Effective working knowledge of performant and attractive level building as well as modular assembly techniques for Unreal Engine

Pluses

  • Knowledge of architecture, engineering fundamentals, and construction methods
  • Working knowledge of color theory
  • Familiarity with Houdini
  • Understanding principles of good composition
  • A passion for RPGs, Sci-Fi, Tabletop games, etc.
  • Familiarity with Obsidian games

Portfolio Requirements

  • A web portfolio that demonstrates a range of high-quality 3D rendered samples and 2D texture art
  • Examples of lit interiors/exteriors
  • A range of hard surface and organic models
  • Samples from previous industry work

Portfolio Pluses

  • Architectural rendering samples
  • Environment art concept samples
  • Material examples in Unreal Engine

Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees.

Please, no phone calls or drop-ins. We only accept electronic applications.

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About The Company

Obsidian Entertainment, an Xbox Game Studio based in Irvine, California, is one of the world's leading developers of role-playing games. Obsidian's past titles include The Outer Worlds, Pillars of Eternity I & II, Tyranny, Armored Warfare, South Park: The Stick of Truth, Fallout: New Vegas, Dungeon Siege 3, Alpha Protocol, Neverwinter Nights 2, and Star Wars: Knights of the Old Republic 2. Obsidian also has other unannounced projects in the works - we're always hiring, so check us out at www.obsidian.net/careers!

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