Senior Systems Designer

2 Days ago • 6 Years + • Systems Design • $130,330 PA - $155,490 PA

Job Summary

Job Description

Obsidian Entertainment seeks a Senior Systems Designer to collaborate with a team in developing core game features and systems. Responsibilities include collaborating on system improvements and new features, taking ownership of design and implementation, documenting designs, participating in problem-solving, iterative playtesting, and utilizing feedback for improvements. The ideal candidate will have 6+ years of experience, game engine implementation experience, and proficiency in balancing game systems. The role requires strong communication, collaboration, and objective feedback acceptance.
Must have:
  • 6+ years system design experience
  • Game engine implementation experience
  • System balancing proficiency
  • Excellent communication & collaboration
  • Objective feedback acceptance
Good to have:
  • Unreal Engine 5 experience
  • Excel proficiency
  • Programming/scripting experience
  • RPG game development experience
  • Strong analytical skills

Job Details

Obsidian Entertainment is looking for a talented, self-motivated Senior Systems Designer to collaborate with a growing team of developers.

This role works closely with artists, animators, audio, and gameplay programmers to develop the main features and systems of the game. The ideal candidates are people who can collaboratively plan and create fun, engaging, and deep systems and features.

Responsibilities

  • Collaborate with other designers to improve existing game systems as well as define new systems and features
  • Take ownership of the design of a feature or system and collaborate with other departments in implementing them
  • Document and refine game system and feature designs
  • Actively participate in creative and technical problem-solving discussions
  • Play the game regularly to iterate on feel, balance, and progression
  • Utilize team, player, and focus feedback to continually improve the game features and systems
  • Create content that adheres to tight schedules and assist others in meeting deadlines 

Requirements

  • 6+ years' experience in the game industry as a system designer with at least one shipped title
  • Relevant experience in working directly within a game engine to implement, test, and iterate
  • Proficient in balancing game systems for difficultly, progression, and fun
  • Ability to communicate a vision, present ideas, listen to the ideas of others, and accept critical feedback objectively

Pluses

  • Experience with Unreal Engine 5
  • Experience and proficiency with Excel
  • Programming or scripting experience
  • Experience working on games with role-playing elements
  • Highly analytical with exceptional attention to detail
  • Love of computer and console role-playing and action games

Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees. 

The estimated base pay range for this role is:

  • $130,330 - $155,490 per year

Please, no phone calls or drop-ins. We only accept electronic applications.

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About The Company

Obsidian Entertainment, an Xbox Game Studio based in Irvine, California, is one of the world's leading developers of role-playing games. Obsidian's past titles include The Outer Worlds, Pillars of Eternity I & II, Tyranny, Armored Warfare, South Park: The Stick of Truth, Fallout: New Vegas, Dungeon Siege 3, Alpha Protocol, Neverwinter Nights 2, and Star Wars: Knights of the Old Republic 2. Obsidian also has other unannounced projects in the works - we're always hiring, so check us out at www.obsidian.net/careers!

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