Contract Concept Artist (Staff)
Obsidian Entertainment
Job Summary
Obsidian Entertainment is seeking a Contract Senior Concept Artist to join their game development team. The artist will collaborate with creative colleagues to design characters, environments, props, and other gameplay elements for an unannounced project. This role requires hybrid work, with 3 days per week at the Irvine, California office. The contract is for 6 months with potential for extension. Responsibilities include creating inspired concepts, providing visual inspiration, developing clear designs for asset artists, participating in problem-solving discussions, and collaborating with outsourcing teams.
Must Have
- Create inspired concepts for characters, environments, props, events
- Provide visual inspiration through references
- Develop clear designs for asset artists
- Participate in technical and aesthetic problem-solving
- Collaborate with outsourcing teams and provide feedback
- 3+ years of game development experience
- Strong organization and communication skills
- Proficient in Photoshop for concept art
- Strong foundational art skills (design, anatomy, composition, color, lighting)
- Receptive to art direction and critiques
Good to Have
- Experience with 3D DCC tools (Maya, 3dsMax, Blender, SketchUp)
- Background in Architecture, Photography, Cinematography, or Digital/Traditional Painting
- User Interface concepts
- Graphic icons
- Graphic design examples
Job Description
Obsidian Entertainment seeks a passionate and skilled Contract Senior Concept Artist to join our growing team of game developers.
The Concept Artist will collaborate with a team of like-minded and talented creatives to conceive of inspired characters, environments, props, and other gameplay elements for an unannounced project.
This position requires the ability to work hybrid 3 days a week at the Obsidian Entertainment office in Irvine, CA. The contract duration is 6 months, with potential for extension.
Responsibilities
Create inspired and exciting concepts of characters, environments, props, and events based on input from Art and Design leadership
Provide visual inspiration for the art team through reference gathering and concept work
Develop clear and well thought-through designs for asset artists to build upon
Actively participate in technical and aesthetic problem-solving discussions
Collaborate with outsourcing teams and provide artistic feedback to enhance their work
Requirements
3+ years of game development experience
Strong organization and communication skills
Demonstrated skills using Photoshop as a concept artist
Strong foundational art skills and knowledge including, design, architecture, human and animal anatomy, composition, perspective, color theory, and lighting
- Receptive to art direction and critiques from project leadership and team members
- Only local applicants will be considered at this time
Pluses
Experience with any 3D DCC tools like Maya, 3dsMax, Blender, SketchUp, etc.
Background in Architecture, Photography or Cinematography, or Digital / Traditional Painting
Portfolio Requirements
A web portfolio that demonstrates skill in environment, character, creature, vehicle, weapon, and prop concept development
Portfolio Pluses
User Interface concepts
Graphic icons
Graphic design examples
Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees.
The estimated base pay range for this role is:
- $50 - $65 per hour
Please, no phone calls or drop-ins. We only accept electronic applications.