Art Outsourcing - 2026 Summer Internship

9 Minutes ago • All levels
Art

Job Description

Obsidian Entertainment is seeking an Art Outsourcing Intern for its 2026 Summer Internship Program. The intern will work closely with the Art Outsource team, Art Leads, and Art Director to create high-quality props and environment assets for world-class roleplaying games. Responsibilities include assisting in asset integration, mesh fixes, UV unwrapping, texture assessment, and validating outsourced art for Unreal Engine.
Good To Have:
  • Understanding of lighting principles and PBR workflows
  • Understanding of optimization principles
  • Passion for gaming and the games Obsidian makes
Must Have:
  • Assist in the integration of props and environment assets to populate the game
  • Meshe fixes, UV unwrapping, and texture assessment of 3D assets for Unreal Engine
  • Own and implement the validation process of outsourced art, including occasional optimization of assets
  • Maintain a test level for reviewing and comparing incoming assets
  • Continual desire to learn and improve
  • Proficiency in Maya and Substance Painter
  • Proficient use of Unreal Engine
  • Strong communication skills
  • A web portfolio that demonstrates a range of 3D props and environment assets

Add these skills to join the top 1% applicants for this job

communication
unreal
game-texts
lighting-shading
substance-painter
maya

We are looking for an Art Outsourcing Intern to join us for our Obsidian University Internship Program. Come help us make our next world-class roleplaying game!

Work closely with the Art Outsource team, Art Leads, and Art Director as part of our game development to create fantastical yet believable worlds. Bring a passion for creating high-quality props and environment assets, and a strong desire to learn about the technical and production processes that support large-scale art creation.

Responsibilities

  • Assist in the integration of props and environment assets to populate the game
  • Meshe fixes, UV unwrapping, and texture assessment of 3D assets for Unreal Engine
  • Own and implement the validation process of outsourced art, including occasional optimization of assets
  • Maintain a test level for reviewing and comparing incoming assets

Requirements

  • Continual desire to learn and improve
  • Proficiency in Maya and Substance Painter
  • Proficient use of Unreal Engine
  • Strong communication skills

Pluses

  • Understanding of lighting principles and PBR workflows
  • Understanding of optimization principles
  • Passion for gaming and the games Obsidian makes

Portfolio Requirements

  • A web portfolio that demonstrates a range of 3D props and environment assets

Obsidian Entertainment is proud to be an equal opportunity employer, and we are committed to creating an inclusive environment for all employees.

Please, no phone calls or drop-ins. We only accept electronic applications.

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