Staff/Senior - Gameplay Engineer

5 Minutes ago • 3 Years + • $127,100 PA - $203,600 PA
Gameplay

Job Description

Obsidian Entertainment is seeking a Staff/Senior Gameplay Engineer with 3+ years of industry experience, proficient in C/C++. The role involves close collaboration with designers on gameplay system implementation, requiring strong communication and problem-solving skills. This position offers an opportunity to work on exciting projects within the Unreal Engine, either onsite or in a hybrid capacity at our Irvine, CA office. Ideal candidates will have a strong work ethic and the ability to deliver high-quality work on time.
Good To Have:
  • Experience using Unreal Engine
  • Experience architecting complex gameplay systems
  • Experience with cross-platform game development
  • Understanding of various specialized engine systems such as networking, physics, and rendering
  • Experience developing miscellaneous tools and utilities in either C++, C#, or shell scripting languages
  • Experience modifying existing systems as well as adding new systems to modern commercial game engines
Must Have:
  • 3+ years of industry experience
  • Comfortable working closely with designers on the implementation of gameplay systems
  • Excellent communication and team skills
  • Proficiency in C/C++
  • Excellent problem-solving and debugging skills

Add these skills to join the top 1% applicants for this job

communication
problem-solving
rendering
cpp
unreal
unity
game-texts
networking
c#
shell

Obsidian Entertainment is looking for an experienced Gameplay Programmer familiar with developing games using the Unreal Engine.

Our ideal candidate has a strong work ethic, outstanding problem-solving skills, the ability to deliver on time, and works well in a team environment.

This position requires the ability to work onsite or in a hybrid capacity at the Obsidian Entertainment office in Irvine, CA.

Requirements

  • 3+ years of industry experience
  • Comfortable working closely with designers on the implementation of gameplay systems
  • Excellent communication and team skills
  • Proficiency in C/C++
  • Excellent problem-solving and debugging skills

Pluses

  • Experience using Unreal Engine
  • Experience architecting complex gameplay systems
  • Experience with cross-platform game development
  • Understanding of various specialized engine systems such as networking, physics, and rendering
  • Experience developing miscellaneous tools and utilities in either C++, C#, or shell scripting languages
  • Experience modifying existing systems as well as adding new systems to modern commercial game engines

Obsidian Entertainment is proud to be an equal opportunity employer, and we are committed to creating an inclusive environment for all employees.

The estimated base pay range for this role is:

  • $127,100 - $203,600/yr.

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