2D Marketing Artist
Alictus
Job Summary
SciPlay is seeking a talented 2D Marketing Artist to create high-quality visual assets for in-game events, promotions, and monetization-driven features in a casual mobile game. The role involves close collaboration with various teams, conceptualizing and executing visual ideas, and ensuring assets are animation- and implementation-ready while adhering to graphical styles and meeting deadlines.
Must Have
- 2+ years of experience as a 2D Artist/Designer in game development (preferably casual or mobile games)
- Strong experience creating LiveOps, promo, and monetization-related visuals
- Confident mastery of Photoshop
- Strong understanding of typography and text hierarchy, including working with text-heavy marketing layouts
- Solid knowledge of composition, color theory, lighting, and visual balance
- Ability to follow a given style and switch between styles while maintaining consistency
- Experience working with a graphics tablet
- Intermediate+ English (daily communication)
- Experience using AI tools in production workflows, with Layer as a key tool
- Portfolio demonstrating relevant work
Good to Have
- Experience working with UI design
- Knowledge of additional Adobe Creative Suite tools (e.g. Illustrator)
- Experience working with 3D tools/editors
- Experience collaborating with Tech Art or Animation teams
Perks & Benefits
- Social package: paid vacation and sick leave
- Insurance coverage
- Conference compensation
- Recommendation bonuses
- Comfortable office in the city center (by necessity)
- Regular team buildings and social events
- Healthy work-life balance
- Friendly and collaborative work environment
Job Description
Position Summary
We are seeking a talented 2D Marketing Artist to create high-quality visual assets for in-game events, promotions, and monetization-driven features in a casual mobile game.
Responsibilities:
- Work closely with the Art Lead, CRM Manager, LiveOps Manager, as well as Tech Art and Animation teams;
- Create visual assets for LiveOps events, promos, sales, challenges, and monetization features;
- Conceptualize, present, and execute visual ideas from A to Z, aligned with business and product goals;
- Use AI tools as part of the creative workflow, with Layer being a primary tool in our production process (prior experience with Layer is a strong advantage but not mandatory);
- Create final art assets according to technical specifications and platform requirements;
- Collaborate with Tech Artists and Animators to ensure assets are animation- and implementation-ready;
- Follow defined graphical styles, themes, and visual guidelines;
- Meet project deadlines while maintaining a high level of quality;
- Work with multiple stakeholders and switch efficiently between tasks and priorities.
Requirements:
- 2+ years of experience as a 2D Artist/Designer in game development (preferably casual or mobile games);
- Strong experience creating LiveOps, promo, and monetization-related visuals;
- Confident mastery of Photoshop;
- Strong understanding of typography and text hierarchy, including working with text-heavy marketing layouts;
- Solid knowledge of composition, color theory, lighting, and visual balance;
- Ability to follow a given style and switch between styles while maintaining consistency;
- Experience working with a graphics tablet;
- Intermediate+ English (daily communication);
- Experience using AI tools in production workflows, with Layer as a key tool;
- Portfolio demonstrating relevant work.
It will be a plus:
- Experience working with UI design;
- Knowledge of additional Adobe Creative Suite tools (e.g. Illustrator);
- Experience working with 3D tools/editors;
- Experience collaborating with Tech Art or Animation teams.
We offer:
- Social package: paid vacation and sick leave;
- Insurance coverage;
- Conference compensation;
- Recommendation bonuses;
- Comfortable office in the city center (by necessity);
- Regular team buildings and social events;
- Healthy work-life balance;
- Friendly and collaborative work environment.
8 Skills Required For This Role
Adobe Creative Suite
Color Theory
Game Texts
Lighting Shading
Composition
User Interface
2d Art
Photoshop