2D Artist

My.games

Job Summary

MY.GAMES is seeking a 2D Artist to create marketing assets, including ad banners, video covers, and visuals for websites and social media. The role involves producing illustrations of in-game characters and items, utilizing AI-powered tools, and designing in-game cosmetic items like weapon skins, avatars, and flags. This position requires a strong understanding of art fundamentals and the ability to work remotely.

Must Have

  • 2+ years of experience as an artist or graphic designer in game development
  • Ability to draw both manually and with AI-assisted tools
  • Solid understanding of academic art fundamentals: composition, lighting, and color theory
  • Hands-on experience creating illustrations
  • Strong teamwork and communication skills
  • Ability to work with clear deadlines, plan your workload, and accurately estimate task duration

Good to Have

  • Experience working with game engines, especially Unity
  • Background in marketing, promo materials, or UI design
  • Formal art education
  • A genuine love for shooters

Perks & Benefits

  • Work remotely from all around the world
  • Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
  • A strong team of specialists across different areas — access unique expertise and professional knowledge
  • Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
  • Create great games and win the hearts of players
  • Push the boundaries of the game industry and lead the way forward

Job Description

MY.GAMES

is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.

We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.

Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.

Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.

##### What you’ll do:

  • Create marketing assets: ad banners, video covers, and visuals for the website and social media
  • Produce illustrations featuring in-game characters and items for marketing purposes, including with AI-powered tools
  • Design in-game cosmetic items such as weapon skins, avatars, and flags

##### What you need to succeed:

  • 2+ years of experience as an artist or graphic designer in game development
  • Ability to draw both manually and with AI-assisted tools
  • Solid understanding of academic art fundamentals: composition, lighting, and color theory
  • Hands-on experience creating illustrations
  • Strong teamwork and communication skills
  • Ability to work with clear deadlines, plan your workload, and accurately estimate task duration

##### Nice to have:

  • Experience working with game engines, especially Unity
  • Background in marketing, promo materials, or UI design
  • Formal art education
  • A genuine love for shooters

##### What we offer:

  • Work remotely from all around the world
  • Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
  • A strong team of specialists across different areas — access unique expertise and professional knowledge
  • Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
  • Create great games and win the hearts of players
  • Push the boundaries of the game industry and lead the way forward

11 Skills Required For This Role

Team Management Communication Character Design Color Theory Unity Graphics Design Game Texts Lighting Shading Composition User Interface 2d Art

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