Environment Artist

undefined ago • 4 Years + • Environment Art

Job Summary

Job Description

CD PROJEKT RED aims to create revolutionary, story-driven RPGs. As an Environment Artist, you will be crucial in designing memorable environments for Cyberpunk 2, the next major video game in the Cyberpunk franchise. This role involves collaborating with Art Directors and Leads to maintain artistic consistency, creating high-quality 3D models, setting up materials and shaders, and working with various teams to build captivating worlds while maintaining production pipelines and meeting deadlines.
Must have:
  • Participating in the creation of ideas and plans for locations/levels for Cyberpunk 2.
  • Collaborating with the Art Directors and Art Leads to maintain artistic consistency and vision.
  • Creating high quality 3D models fitting Cyberpunk 2 aesthetic.
  • Setting up materials and shaders to achieve the best possible quality.
  • Collaborating with Level Designers, Concept Artists, Lighting Artists and all involved in creating locations.
  • Maintaining the production pipeline and meeting deadlines.
Good to have:
  • A shipped AAA title.
  • An understanding of level design principles.
  • Experience with photogrammetry in games.
  • Experience with procedural content creation packages (Houdini, World Machine).
  • Sculpting skills.
Perks:
  • Company paid medical healthcare (dental vision & mental).
  • 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code.
  • Retirement with employer matching.
  • Gym Membership Reimbursement.
  • Flexible working hours.
  • Trainings, lectures and courses (internal workshops, knowledge-sharing, online tutorials, e-learning).
  • Merch (gifts for newborn rebels and cool swag).
  • A welcome pack filled with goodies.

Job Details

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

As an Environment Artist, you will work collaboratively to create high-quality art while playing a key role in designing the memorable environments for Cyberpunk 2- the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise.

Daily responsibilities:

  • Participating in the creation of ideas and plans for locations/levels for Cyberpunk 2.
  • Collaborating with the Art Directors and Art Leads to maintain artistic consistency and vision for the game while building captivating worlds.
  • Participating in the creation of concepts and plans for locations/levels in our upcoming title.
  • Creating high quality 3D models fitting Cyberpunk 2 aesthetic.
  • Setting up materials and shaders to achieve the best possible quality.
  • Collaborating with Level Designers, Concept Artists, Lighting Artists and all who are involved in creating locations.
  • Maintaining the production pipeline and meeting deadlines.

Qualifications

  • At least 4 years of experience working in the video game industry.
  • Proficiency in DCC package (Blender, Maya, Max).
  • Strong knowledge of composition, colour theory and lighting.
  • Basic knowledge of physically based rendering (PBR).
  • Creativity and a strong eye for detail.
  • Excellent communication and teamwork skills.

Nice to have's

(Please note that these skills are not required to apply for the position)

  • A shipped AAA title.
  • An understanding of level design principles.
  • Experience with photogrammetry in games.
  • Experience with procedural content creation packages (Houdini, World Machine).
  • Sculpting skills.

Artists should include a portfolio to their application.

Additional Information

This job requires working in Boston, US.

Working mode: in-office in a hybrid or full-time capacity.

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • Retirement with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

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About The Company

Boston, Massachusetts, United States (Hybrid)

Boston, Massachusetts, United States (Hybrid)

Boston, Massachusetts, United States (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Remote)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Boston, Massachusetts, United States (Hybrid)

Boston, Massachusetts, United States (Hybrid)

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