Expert Technical Animator (Tools)

1 Month ago • 8 Years + • Animation

Job Summary

Job Description

Elsewhere Entertainment seeks an Expert Tools Technical Animator to contribute to a new IP. Responsibilities include developing, maintaining, and refining animation tools and pipelines across DCC packages (Maya, MotionBuilder), seeking innovative solutions, participating in code reviews, collaborating with animation engineers on runtime capabilities, documenting tools and workflows, and collaborating with various disciplines. The ideal candidate possesses at least 8 years of experience in a similar role, proficiency in UI coding (PySide, PyQt), understanding of 3D animation principles, and excellent problem-solving skills. Bonus points for C++/C# programming, advanced Qt experience, familiarity with package management systems, and experience with in-engine animation systems.
Must have:
  • 8+ years experience as Technical Artist
  • Proficient in UI coding (PySide, PyQt)
  • DCC tool creation expertise (Maya, MotionBuilder)
  • Experience in AAA game development
  • Problem-solving and creative thinking skills
Good to have:
  • C++ and C# programming
  • Advanced Qt or similar UI framework experience
  • Familiarity with Rez and PyPI
  • In-engine animation system proficiency
  • Character rigging experience

Job Details

Job Title:

Expert Technical Animator (Tools)

Requisition ID:

R025072

Job Description:

Elsewhere Entertainment is looking for an Expert Tools Technical Animator to join in the development of a new IP.  Feed your creativity while collaborating with our team of highly skilled developers to build something innovative, exhilarating, and expansively entertaining! 
 
We're searching for a skilled Technical Animator with a specialization in tooling and pipelines, ready to make an impact on AAA game development. You bring a history of tackling extensive and intricate challenges related to content creation, pipeline optimization, and groundbreaking visuals. Join our team and help shape the future of gaming with your expertise. 

 

You’ll help us by 

  • Develop, maintain, and refine animation tools and pipeline across multiple DCC packages (Autodesk Maya, Motion Builder). 

  • Proactively seeking to find innovative solutions for technical challenges 

  • Participate in code reviews and help drive development of excellent tools for producing next-generation AAA animations and systems. 

  • Collaborate with animation engineers on improving run-time capabilities. 

  • Document tools and workflows in a user-friendly way. 

  • Collaborate with different disciplines both inside and outside animation. 

  • Having a clear idea of how our product should function and the ability to share this vision with your peers and other stakeholders.  

  • Mentoring and collaborating with fellow team members of the team.  

 

You’re awesome because you have 

  • At least 8 years of experience as a Technical Artist or in a similar role focused on DCC tool creation. 

  • Proven track record in a complete production cycle of a commercially released game or similar long-term project experience. 

  • Proficient in UI coding in frameworks like PySide, PyQt, or similar. 

  • Experience working in a multi-platform, multi-project environment. 

  • Understanding of mathematical principles used in 3D animation. 

  • Knowledge of software engineering principles and patterns. 

  • Excellent problem-solving skills and creative thinking. 

  • Experience in initiating and developing new concepts to completion. 

  • The ability to collaborate and thrive as part of a creative team. 

 

Bonus points for 

  • Knowledge of C++ and C# programming. 

  • Experience with advanced Qt (or other UI frameworks) features. 

  • Familiarity with package management and deployment systems like Rez and PyPI. 

  • Proficiency with in-engine animation systems. 

  • Experience with character rigging. 

  • Background in animation for games or VFX. 

  • Demonstrated ability to lead teams and to coordinate work with other domains. 

 

Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply. 

 

Our World  

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences. 

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.  

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.  

Ready to Activate Your Future? 

#elsewhere 

Similar Jobs

People Can Fly - Senior Technical Game Designer

People Can Fly

Montréal, Québec, Canada (Hybrid)
4 Weeks ago
Xogar Games - Senior Character Artist

Xogar Games

Bengaluru, Karnataka, India (On-Site)
7 Months ago
Playground Games - Lead Gameplay Animator

Playground Games

England, United Kingdom (Hybrid)
5 Months ago
PlatinumGames - Cinematic Artist

PlatinumGames

(On-Site)
3 Months ago
Lighthouse Games - VFX Artist

Lighthouse Games

England, United Kingdom (Hybrid)
1 Month ago
Flying Wild Hog - Animation Programmer

Flying Wild Hog

(Remote)
2 Months ago
Playtika - Unity Animator

Playtika

Israel (On-Site)
6 Months ago
DNEG - DMP Artist

DNEG

Mumbai, Maharashtra, India (On-Site)
3 Months ago
Epic Games - Tech Art Producer

Epic Games

Cary, North Carolina, United States (On-Site)
3 Weeks ago
Flying Bark Productions - CG & 2D FX Supervisor

Flying Bark Productions

New South Wales, Australia (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Epic Games - Concept Artist

Epic Games

Porto Alegre, State Of Rio Grande Do Sul, Brazil (On-Site)
3 Weeks ago
Xentrix Studios - Rigging – Artist

Xentrix Studios

India (On-Site)
6 Months ago
Kojima Productions - Animation Programmer

Kojima Productions

Tokyo, Japan (On-Site)
5 Months ago
Trixstar - Senior Compositing Artist

Trixstar

Berlin, Berlin, Germany (On-Site)
5 Days ago
CD PROJEKT RED - Lead Technical Animator

CD PROJEKT RED

Boston, Massachusetts, United States (On-Site)
1 Week ago
Netflix - Software Engineer - Animation & Rigging

Netflix

Vancouver, British Columbia, Canada (Hybrid)
2 Weeks ago
Cloud Imperium Games - Cinematic Animator

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
2 Weeks ago
Virtuos - 3D Environment Artist (Dalat)

Virtuos

Vietnam (On-Site)
3 Weeks ago
Ubisoft - Lead Technical Artist

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
1 Month ago
Kojima - Technical Artist

Kojima

Minato City, Tokyo, Japan (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Malmö, Skåne County, Sweden

The Hub - Unity Level Designer (unpaid)

The Hub

Sweden (Remote)
9 Months ago
Ubisoft - Intermediate/Senior Tools Programmer

Ubisoft

Malmö, Skåne County, Sweden (Hybrid)
2 Months ago
Truecaller - Senior Staff Data Engineer II

Truecaller

Stockholm, Stockholm County, Sweden (On-Site)
6 Days ago
LeoVegas - Senior Technical Compliance Specialist - Sportsbook

LeoVegas

Stockholm, Stockholm County, Sweden (Hybrid)
1 Month ago
Embark Studios - Senior Gameplay Engineer - Games

Embark Studios

Stockholm, Stockholm County, Sweden (On-Site)
2 Months ago
Truecaller - Release Test Engineer

Truecaller

Stockholm, Stockholm County, Sweden (On-Site)
6 Days ago
Tesla - Delivery Supervisor - Hisings Backa, Gothenburg

Tesla

Västra Götaland County, Sweden (On-Site)
2 Months ago
Tesla - Service Technician

Tesla

Uppsala County, Sweden (On-Site)
2 Months ago
LeoVegas - Senior Business Analyst

LeoVegas

Stockholm, Stockholm County, Sweden (Hybrid)
2 Days ago
MAG Interactive - Senior Unity Developer

MAG Interactive

Stockholm, Stockholm County, Sweden (Hybrid)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Animation Jobs

Rockstar Games - Animation R&D Programmer: Retargeting

Rockstar Games

Oakville, Ontario, Canada (On-Site)
1 Month ago
Survios - Technical Artist - Animation (Unreal Engine 5)

Survios

California, United States (Remote)
2 Months ago
Bonfire Studios - Senior Gameplay Animator

Bonfire Studios

California, United States (Hybrid)
1 Month ago
Framestore - Freelance Animator

Framestore

New York, New York, United States (Hybrid)
3 Weeks ago
Cloud Imperium Games - Senior Gameplay Animator

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
7 Months ago
Epic Games - Animation Lead

Epic Games

Cary, North Carolina, United States (On-Site)
8 Months ago
Paper Games - 3D Animator - Love and Deep Space (2025 Recruitment)

Paper Games

Shanghai, Shanghai, China (On-Site)
3 Months ago
DNEG - Animator (DNEG Animation)

DNEG

India (On-Site)
9 Months ago
PlatinumGames - Animator

PlatinumGames

(On-Site)
3 Weeks ago
Electric Square - Freelance Senior Animator

Electric Square

Brighton And Hove, England, United Kingdom (Remote)
1 Week ago

Get notifed when new similar jobs are uploaded

About The Company

Founded in 1979, Activision continues to disrupt the world of entertainment with its extensive roster of epic blockbuster games -- Pitfall®, Tony Hawk®, Guitar Hero®, Crash Bandicoot™, Skylanders™, Bungie’s Destiny and Call of Duty.®


As the leading worldwide developer, publisher and distributor of interactive entertainment and products on consoles, mobile and PC, our “press start” is simple: delight players around the world with innovative, fun, thrilling, and engaging entertainment experiences.


Activision is headquartered in Santa Monica, and publishes globally in markets including U.S., Canada, Brazil, Mexico, the United Kingdom, France, Germany, Ireland, Poland, Sweden, Spain, Denmark, the Netherlands, New Zealand, Australia, Singapore, mainland China, Hong Kong and the region of Taiwan.


At Activision, we strive to connect and engage our global player community through entertainment. Our success comes from the passionate, talented and diverse team of people behind our world-class franchises. Ensuring Activision is an inclusive workplace where everyone can thrive will help us deliver a new era of epic entertainment for our players.

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Guildford, England, United Kingdom (Hybrid)

Santa Monica, California, United States (On-Site)

Guildford, England, United Kingdom (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Montreal, Quebec, Canada (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

View All Jobs

Get notified when new jobs are added by Activision

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug