Game Designer

1 Month ago • 6 Years + • Game Design

Job Summary

Job Description

UNSEEN is seeking a Game Designer to join their team and contribute to the creation of the KEMURI world. The role involves designing captivating games and developing system ideas. The ideal candidate will have a strong understanding of combat, systems, and UI design, and is looking for an opportunity to shape their ideas into reality. You will collaborate with art and engineering teams, acting as a guide in game production.
Must have:
  • 6+ years of professional game development experience
  • 3+ years of experience using Unreal Engine
Good to have:
  • Consumer game production experience
  • Experience from start to finish on projects
  • Director/leader/project management experience
  • Advanced Unreal Engine knowledge (AI, combat, UI)
  • Japanese language proficiency

Job Details

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Game Designer

ゲームデザイナー

Job Description

ゲームデザイナーとしてUNSEENで活躍してみませんか?KEMURIの世界を一緒に作りましょう!

UNSEENのゲームデザイナーとして、ユーザーを魅了するゲームの設計と、システムのアイディアに取り組むチームに参加してみませんか? バトル・システム・UIの設計に対する深い理解を持ち、あなたが得意とする分野のアイディアの実現に取り組む機会を求めているなら、UNSEENへの参加をご検討ください。

アートチームやエンジニアチーム、他分野のゲームデザイナーとコミュニケーションをとりながら、ゲーム制作において道先案内人=シェルパとなるゲームデザイナーを求めています。

仕事内容

  • ゲームデザイン(設計・実装)作業全般

    ゲームシステム、プレイヤー、エネミー、NPC、レベル、カメラ、ネットワーク、UI/UX、カットシーン、パラメーター、テキスト、タスク管理、他パートとの相談・進行、など

  • Unreal Engineを用いたゲーム開発と実装

必要な資格

  • ゲーム制作の実務経験(6年以上)

  • Unreal Engineの3年以上の使用経験

望ましい資格

  • コンシューマーゲームの制作実務経験

  • プロジェクトの最初から最後まで携わった経験

  • ディレクター、パートリーダー、プロジェクトマネージメントの経験

  • Unreal Engineの高度な知識と実務経験(特にAI、コンバット、UI実装スキル)

  • 日本語能力

資質・特性

  • 自ら率先してチームメンバーと連携し、ゲームの完成まで導く行動ができる方

  • プロジェクトの方針や企画内容を理解して、物事に応じた手段を導き出せる方

  • ユーザーの視点を意識して、広い視野で自分たちの仕事内容を考察することができる方

  • 困難や新しい物事へ果敢に挑むことができる、チャレンジ精神旺盛な方

  • 物事をフレキシブルに考え、ニーズや状況に応じた柔軟な対応ができる方

応募方法

以下のApplyフォームよりご応募ください

Job Description

Come join UNSEEN as a Game Designer! Let's create the world of KEMURI together!

You will join a team to design a game that captivate users and develop ideas for systems.

The ideal candidate for this position has a deep understanding of designing combats, systems, and UI. If you are looking for an opportunity to put your ideas into shape, look no further.

We are looking for a talented Game Designer who will guide the game production, closely collaborating with the Art Team, Engineering Team, and other Game Designers.

Responsibilities

  • Game design (design and implementation)

    Game system, player, enemy, NPC, level, camera, network, UI/UX, cutscene, parameter, text, task management, consultation and progress with other parts, etc.

  • Game development and implementation using Unreal Engine

Requirements

  • Professional experience in game development (6+ years)

  • Over 3 years of experience using Unreal Engine

Preferred Qualifications

  • Experience in consumer game production

  • Experience working on projects from start to finish

  • Experience as a director, part leader, or project management

  • Advanced knowledge and hands-on experience with Unreal Engine (particularly in AI, combat, and UI implementation)

  • Japanese language proficiency

Qualities

  • Take initiative and collaborate with team members to lead the project through to completion

  • Ability to understand project directions and plans and derive the means to implement them

  • Approach tasks with a user-centric mindset and consider the broader impact of one’s work

  • Proactively embrace challenges and adapt to new experiences with a positive, solution-oriented attitude

  • Ability to think flexibly and adapt to different needs and situations

How to Apply

If it looks like a good fit, please apply from the button below;

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About The Company

We are a borderless and mysterious game development studio created by artists, founded by Ikumi Nakamura.時間、空間、言語、創造性に制限されない中村育美が設立したゲームスタジオです。Our goal at UNSEEN is to combine exciting world building, engaging gameplay and impressive visual quality into focused and unique experiences. While many of our team members have experience working on big AAA titles, our approach puts the emphasis on quality rather than quantity.”見えない”モノをカタチにしてみませんか?エキサイティングな世界観、魅力的なゲームプレイ、印象的なビジュアルクオリティを融合させ、ユニークな体験を提供することです。AAAタイトルの制作経験者が多く携わっており、量より質に重きを置いています。

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