Game Designer

1 Week ago • 5 Years +

Job Summary

Job Description

Yellow Brick Games is seeking a game designer to join their team. The role involves close collaboration with various team members to develop the main protagonist and create engaging gameplay experiences. Responsibilities include designing hero move sets, implementing abilities, establishing metrics for hero and enemy attacks, collaborating with animators, ensuring hero progression, and ensuring interaction between hero abilities, environments, and enemies. The ideal candidate will have strong communication and organizational skills.
Must have:
  • 5+ years of experience as a game designer
  • Experience taking games from concept to completion
  • At least one shipped AAA or AA 3rd-person action title
  • Comfortable in setting up camera, controls, and abilities
  • Excellent organization and communication skills
Good to have:
  • Experience using blueprints in Unreal Engine

Job Details

Yellow Brick Games is hiring a game designer to join our team of experienced developers working on an exciting new IP. In this role, you will work closely with engineers, animators, artists, level designers, game designers, and our game director to develop our main protagonist and foster engaging gameplay experiences.
Yellow Brick Games is based in Quebec City, Canada, and we are looking for candidates based in the Quebec province. We are committed to diversity and all qualified applicants will receive consideration for employment without regard to place of origin, age, status, religious beliefs, personal orientations, or physical condition.

Responsibilities

  • Leverage our core game mechanics and systems to design our hero move set and abilities for a 3rd person action-rpg game.
  • Alongside other team members implement and iterate these abilities from prototype to polish form.
  • While working closely with the other game designers, establish the metrics for our hero and enemy attacks (speed, timing and range) so they challenge the player fairly.
  • Work hand in hand with animators for responsive but satisfying and visually striking attacks.
  • Collaborate with other team members to make sure our hero progresses over time while maintaining an engaging yet balanced combat experience.
  • Partner with the rest of the gameplay team to ensure deep interaction between hero abilities, environments, and enemies.

Requirements

  • 5+ years of experience as a game designer and taking games from concept to completion.
  • At least one shipped AAA or AA 3rd-person action title in the PC or console space.
  • Comfortable in setting up and fine tuning the camera, the controls, and the abilities of a playable character.
  • Excellent organization and communication skills.
  • Experience using blueprints in Unreal Engine, a plus.

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