Game Engineer, Platform Architecture

2 Months ago • All levels • Game Engine • $175,800 PA - $312,200 PA

Job Summary

Job Description

As a Game Engineer on the Tools & Technology team, you will be responsible for developing and maintaining a proprietary cross-platform game engine and tools. This role requires architectural design, implementation, debugging, and optimization of various game systems, including animation, gameplay, graphics, and machine learning. You will collaborate closely with artists and designers to showcase the capabilities of Apple platforms, evaluate current and upcoming games, and research and implement state-of-the-art game systems. This is a full-time, on-site position.
Must have:
  • Bachelor's degree or equivalent experience
  • C or C++ programming
  • 3D math (linear algebra, vector math)
  • Game technologies (animation, AI, physics, graphics)
Good to have:
  • 10+ years in the games industry
  • CPU/GPU performance profiling
  • Shipped two or more games
  • Custom game engine development
  • Game asset pipelines
  • Passion for games
Perks:
  • Comprehensive medical and dental coverage
  • Retirement benefits
  • Discounted products
  • Free services
  • Tuition reimbursement
  • Discretionary bonuses/commission
  • Relocation assistance
  • Employee stock purchase plan

Job Details

Do you have a passion for games? Have you shipped AAA games? Do you enjoy working on custom game engines? Are you an expert in character animation, game play, graphics, machine learning and/or tools? Then our small multi-disciplinary team of veteran game developers is curious to talk to you about how you could contribute to our proprietary cross-platform game engine and tools.

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