Game Planner

1 Month ago • All levels • Game Production

Job Summary

Job Description

This role involves designing and optimizing BOSS characters for mobile games, ensuring they align with producer vision and enhance player experience. Responsibilities include collaborating with programming and art teams for feature implementation, conducting data analysis to evaluate design effectiveness, and developing long-term experience models. The ideal candidate will also propose innovative designs, possess strong analytical and communication skills, and be proficient in AI tools, character, and level design.
Must have:
  • Design mobile game BOSS performance and document it clearly.
  • Collaborate with programming and art teams for BOSS production and post-launch optimization.
  • Estimate and analyze feature effects using data.
  • Develop and optimize long-term player experience models.
  • Propose innovative designs based on game style and user preferences.
  • Independently handle boss character design.
  • Proficient in AI tools, character design, and level design.
  • Understand programming and art, and collaborate effectively.
  • Strong analytical skills for game products.
  • Strong logical and learning ability.
  • Meticulous thinking.
  • Strong communication and cooperation skills.
  • Passionate about games and proactive.
Good to have:
  • Experience in fishing/slots games

Job Details

Job Description

1. BOSS Design: Deeply understand the producer/lead planner's intentions, design the performance of mobile game BOSSes, and write documentation in a concise and logically clear manner.

2. Feature Follow-up: Communicate with programming, art, and other departments to follow up on the production of BOSS fish; continuously enhance skill differentiation and strategic depth after launch, optimizing the gameplay experience.

3. Data Analysis: Estimate the effects of features designed by oneself and analyze the effects based on statistical data.

4. Optimization Plan: Establish a reasonable long-term experience model and optimize through data induction to increase the coverage of quality experience.

5. Innovative Design: Propose innovative designs based on game style and user preferences.

Job Requirements

1. Able to independently undertake BOSS character-related design work; experience in fishing/slots games is a plus.

2. Proficient in using AI tools, familiar with character design and level design.

3. Have a certain understanding and comprehension of programming and art, able to communicate and collaborate smoothly with project members, and follow up on the overall project progress.

4. Strong logical and learning ability, meticulous thinking, good at analyzing and dissecting game products.

5. Passionate about games, proactive, strong communication and cooperation skills in work.

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