1. Responsible for the entire process of in-game voice content, including casting, studio supervision, quality control, and resource integration, ensuring the overall audio performance of the voice module;
2. Possess excellent communication and collaboration skills, effectively utilizing internal and external resources, and maintaining stable, close, and efficient cooperation with all parties;
3. Have strong awareness of audio version management, capable of anticipating risks based on version content and formulating response plans to ensure stable progress of version audio content;
4. Strong self-drive, eager to learn and share, continuously seeking breakthroughs.
1. Passionate about games, understanding game culture and player needs;
2. Bachelor's degree or above, with over 3 years of experience in game audio, familiar with the entire game development process;
3. Possess solid audio fundamental knowledge, experience with Unity engine projects, proficient in Wwise and Fmod audio middleware engines;
4. Able to withstand certain pressure, strong sense of responsibility, proactive and dedicated to work;
5. Proficiency in English is preferred.