System Planner (AFK)

undefined ago • 3 Years +

Job Summary

Job Description

Lilith Games is seeking a System Planner for AFK. This role involves completing planning documents, managing feature progress, and ensuring a positive user experience. The ideal candidate will independently design and implement features, analyze project status, and optimize content. Responsibilities also include handling online issues, data analysis, and initiating optimization iterations. Candidates should have 3+ years of system/numerical planning experience, strong design skills, and excellent communication. Experience in RPG/SLG/numerical card games is essential.
Must have:
  • Write, follow up, and accept planning documents according to version plans.
  • Control feature progress and be responsible for final user experience and numerical design.
  • Independently design and implement medium to large-scale features.
  • Analyze and optimize design content based on project status and user attributes.
  • Actively follow up and handle online issues, perform data analysis and review, and initiate subsequent optimization iterations.
Good to have:
  • Experience in online project operations
  • Numerical ability
  • Deep experience with overseas games (SLG type)

Job Details

Job Description

1. Complete the writing, follow-up, and acceptance of planning documents according to version planning. Control the progress of features and be responsible for the final user experience and numerical design.

2. Independently complete the design and implementation of medium to large-scale features, and be able to analyze and optimize design content based on the current project status and user attributes.

3. Actively follow up and handle online issues, perform data analysis and review, and initiate subsequent optimization iterations.

Job Requirements

1. 3+ years of system planning/numerical planning experience; experience in online project operations is preferred; the years of experience requirement can be lowered for excellent candidates.

2. Possess comprehensive abilities, good system and gameplay design skills; numerical ability is a plus.

3. Possess good communication and collaboration skills, able to control the progress of feature development and implementation; have sufficient passion and sense of responsibility for work, and be willing to propose and share ideas and suggestions within the project team.

4. Rich experience in RPG/SLG/numerical card games; deep experience with overseas games (SLG type) is a bonus.

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