Graduate Build Engineer

5 Days ago • All levels

Job Summary

Job Description

As a Graduate Build Engineer at Rebellion, you will be working with the in-house tech team to support and develop the proprietary game engine, Asura. Your responsibilities include developing and improving automation solutions, enhancing developer workflows, extending and improving existing build processes, diagnosing and fixing errors, maintaining and improving tools written in Python and other scripting languages, analysing build results and issues, contributing to improving continuous integration processes, and researching new tools. The role offers a creative and relaxed atmosphere, with a relocation package available.
Must have:
  • Assist in developing automation solutions.
  • Help enhance developer workflows.
  • Support in extending build processes.
  • Diagnose and fix errors.
  • Maintain and improve existing tools.
  • Analyse and communicate build results.
  • Contribute to improving continuous integration processes.
  • Research new tools, techniques, and processes.
Perks:
  • Relocation package, including moving assistance, temporary accommodation, and full support.

Job Details

We want you to #JOINTHEREBELLION!

For 30 years we’ve been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.

We’re on the lookout for a Graduate Build Engineer to join our passionate and skilled team at Rebellion, continuing the legacy of our long-standing success. Whether you're a recent graduate or a junior already gaining experience in the industry, this is your chance to take the next step in your career.

In this role you will collaborate closely with our expert in-house tech team to support and develop our proprietary game engine, Asura. You'll play a key part in maintaining and improving our internal build pipelines, automated testing systems, and asset processing tools.

This role is based at our riverside headquarters in Oxford, offering a creative and relaxed atmosphere where teamwork drives our success. We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition to your new environment. 

Responsibilities:

  • Assist in developing and improving automation solutions.
  • Help enhance developer workflows.
  • Support in extending and improving existing build processes and systems.
  • Diagnose and fix errors that occur in developer or continuous integration workflows with guidance.
  • Maintain and improve existing tools written in Python and other scripting languages.
  • Analyse, communicate, and assist with build results and issues.
  • Contribute to improving continuous integration processes (e.g., using Jenkins).
  • Research new tools, techniques, and processes that can benefit Rebellion and our games.

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