Head of Product Management

1 Month ago • 12 Years + • Product Management

Job Summary

Job Description

The Head of Product Management is a strategic leadership role responsible for defining and driving the company’s product vision, product roadmap, and portfolio performance. This leader will oversee the Product Management team and collaborate with executive leadership, development, production, marketing, and external IP partners to ensure each product delivers exceptional player value, market differentiation, and long-term profitability. Responsibilities include leading end-to-end product strategy from ideation to launch, owning multi-year roadmaps, building and leading a product team, partnering with production and development, serving as the voice for product vision in executive sessions, collaborating with licensors, overseeing performance tracking, championing player-centric design, and representing the company in external communications.
Must have:
  • Lead end-to-end product strategy
  • Own and drive multi-year roadmaps
  • Build and lead a high-performing team
  • Partner with Production/Development
  • Serve as voice for product vision
  • Collaborate with licensors
  • Oversee performance tracking
  • Champion player-centric design
  • Represent company externally
Good to have:
  • Bachelor's degree in Business, Game Design, Marketing
  • MBA a plus
  • 5+ years managing high-performing teams
  • Proven success with game franchises
  • Strong strategic thinking
  • Deep understanding of full product lifecycle
  • Exceptional collaboration and communication
  • Experience with licensed IPs
  • Familiarity with console/PC markets
  • Strong grasp of KPIs
  • Passion for gaming

Job Details

Responsibilities:

The Head of Product Management is a strategic leadership role responsible for defining and driving the company’s product vision, product roadmap, and portfolio performance. This leader will oversee the Product Management team and collaborate with executive leadership, development, production, marketing, and external IP partners to ensure each product delivers exceptional player value, market differentiation, and long-term profitability.

Essential Functions:

  • Lead the end-to-end product strategy across Aspyr’s portfolio from ideation and greenlight through launch
  • Own and drive multi-year franchise and product roadmaps aligned with corporate goals, market opportunities, and licensor strategies
  • Build and lead a high-performing product team while coaching and mentoring Product Managers at all levels
  • Partner closely with Production and Development leadership to ensure vision is executable, appropriately scoped, and optimized for delivery
  • Serve as the primary voice for product vision and market fit in executive strategy sessions, greenlight reviews, and go-to-market planning
  • Collaborate with licensors and first-party partners to align on IP vision, brand standards, and release planning
  • Oversee product performance tracking and analytics, driving portfolio decisions based on data, player insights, and business performance
  • Champion player-centric design principles across the organization
  • Represent Aspyr in external communications when appropriate, including investor or partner briefings and public-facing commentary

Preferred Qualifications:

  • Bachelor’s degree in Business, Game Design, Marketing, or a related field; MBA a plus
  • 12 + years of experience in product management or publishing roles within the video game industry
  • 5 + years of experience managing and mentoring high-performing teams
  • Proven success delivering and growing commercially successful video game franchises
  • Strong strategic thinking with the ability to synthesize complex market, product, and partner inputs into actionable roadmaps
  • Deep understanding of the full product lifecycle including opportunity assessment, development, go-to-market, and monetization
  • Exceptional collaboration and communication skills across creative, technical, and executive teams
  • Experience working with licensed IPs and external stakeholders
  • Familiarity with console and PC game markets, platform-holder expectations, and evolving monetization models
  • Strong grasp of KPIs including player retention, engagement, monetization, and customer sentiment
  • Passion for gaming and a deep respect for both the art and business of making games

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About The Company

Austin, Texas, United States (On-Site)

Austin, Texas, United States (On-Site)

Austin, Texas, United States (On-Site)

Austin, Texas, United States (On-Site)

Austin, Texas, United States (On-Site)

Austin, Texas, United States (On-Site)

Austin, Texas, United States (On-Site)

Austin, Texas, United States (On-Site)

Austin, Texas, United States (On-Site)

Austin, Texas, United States (On-Site)

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