Junior Designer

3 Weeks ago • All levels • Design

Job Summary

Job Description

Bohemia Interactive, a leading independent game development company in the Czech Republic with over 25 years of experience, is seeking a Junior Designer to contribute to the Arma 4 singleplayer campaign. The role involves designing and implementing dynamic and immersive story quests, linking game systems for a logical flow, and collaborating with other designers on content creation, debugging, and iterative improvements based on feedback. The ideal candidate will possess a strong understanding of open-world and sandbox design principles, good English communication skills, and ideally, knowledge of C# and the Enfusion engine.
Must have:
  • Design and implement story quests
  • Link existing game systems
  • Collaborate with designers
  • Improve quests based on feedback
  • Open-world and sandbox design ability
  • Good English communication
Good to have:
  • Knowledge of C#
  • Knowledge of Enfusion engine
Perks:
  • Semi-flexible working hours
  • 27 days of holidays
  • Company profit-sharing plan
  • Benefit program
  • Meal contribution
  • Relocation package
  • Free games

Job Details

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Junior Designer

Bohemia Interactive, a leading independent game development company in the Czech Republic, with over 25 years in the industry, is looking for a Junior Designer.

  • Office
  • Mnisek
  • Discipline
  • Design
  • Project
  • Arma 4

Junior Designer

Do you dream of crafting missions that challenge, surprise, and even frustrate (in a good way) players? We’re looking for a Junior Designer to help shape the singleplayer campaign in Arma 4, designing and implementing story quests that feel dynamic and immersive. You’ll be linking game systems together, making sure everything flows logically—from the first objective marker to the final explosion. Working closely with other designers, you'll tweak, test, and refine until each mission is as engaging as it is replayable. If you love open-world gameplay, have a knack for problem solving, and enjoy making players say ‘just one more try,’ we’d love to have you on board!

Job Description

  • Designing and implementing story quests into the singleplayer campaign
  • Linking existing game systems to create a smooth and logical gameplay experience
  • Collaborating with other designers to create and debug content
  • Iteratively improving quests based on testing and feedback

Education/Skills

  • Ability to think in terms of openworld and sandbox design (important for flexible quests)
  • A good level of English (for internal communication, documentation, etc.)
  • Knowledge of C# is an advantage, as it will make it easier to work with scripting and the technical implementation of quests
  • Knowledge of the Enfusion engine is also an advantage

Benefits

  • Semi-flexible working hours
  • 27 days of holidays per year, company profit-sharing plan, benefit program, meal contribution
  • Relocation package
  • All our games for free and much more
Applicants should submit their portfolio and CV detailing their previous work experience as well as a cover letter outlining their interest to work for Bohemia Interactive.

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About The Company

Bohemia Interactive is a game development studio. The company's goal is to create rich gaming experiences based on various topics of fascination. They have a common goal: to create rich gaming experiences based on various topics of fascination.

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Mníšek Pod Brdy, Central Bohemian Region, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

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