Level Designer

4 Minutes ago • All levels
Level Design

Job Description

Bohemia Interactive is seeking a creative Level Designer for 'Cosmo Tales', a new Unity-based game. The role involves designing and implementing engaging 3D levels in space, focusing on game flow, narrative enhancement, and mastering movement across three axes. Responsibilities include collaborating with cross-functional teams, constructing detailed layouts, optimizing performance, and iterating based on playtest feedback to create immersive gameplay experiences.
Must Have:
  • Design and implement engaging levels using Unity Engine for Cosmo Tales.
  • Collaborate with game designers, artists, and programmers.
  • Construct detailed level layouts and environmental storytelling elements.
  • Optimize levels for performance and player engagement.
  • Regularly playtest levels, gather feedback, and iterate.
  • Ensure levels meet quality standards and project goals.
  • Proven experience as a Level Designer in the video game industry.
  • Submit a portfolio showcasing level design work.
  • Strong understanding of Unity Engine and its tools.
  • Knowledge of game mechanics, player psychology, and spatial storytelling.
Perks:
  • 27 days of holidays per year
  • Company profit-sharing plan
  • Benefit program
  • Meal contribution
  • Relocation package
  • All our games for free and more

Add these skills to join the top 1% applicants for this job

unity
game-texts
storytelling
user-experience-ux
level-design
construct

We are seeking a talented and creative Level Designer to join our team for Cosmo Tales, an exciting new game being built with Unity. The ideal candidate will have a keen eye for detail, a strong understanding of game flow, and the ability to craft engaging environments that enhance gameplay and narrative. You will design 3D levels in space, mastering movement across all three axes for an unparalleled gameplay experience.

Job Description

  • Design, develop, and implement engaging levels and environments with the Unity Engine that are tailored to the vision of Cosmo Tales
  • Collaborate with game designers, artists, and programmers to create cohesive and immersive gameplay experiences
  • Construct detailed level layouts, map structures, and environmental storytelling elements
  • Optimize levels for performance, playability, and player engagement
  • Playtest levels regularly; gather feedback and iterate to improve gameplay flow and the user experience
  • Ensure levels meet quality standards, style consistency, and align with project goals
  • Stay updated on industry best practices and contribute innovative ideas to enhance level design

Education/Skills

  • Proven experience as a Level Designer in the video game industry, preferably with Unity
  • Portfolio showcasing level design work
  • An understanding of the Unity Engine and its tools for level creation
  • Knowledge of game mechanics, player psychology, and spatial storytelling
  • Passion for adventure, storytelling, and innovative game design

Benefits

  • 27 days of holidays per year
  • Company profit-sharing plan, benefit program, meal contribution
  • Relocation package
  • All our games for free and more

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