Lead Engine Programmer

1 Month ago • 7 Years + • Game Engine

Job Summary

Job Description

CD PROJEKT RED is seeking a Lead Engine Programmer for Cyberpunk 2. This role involves leading and growing effective teams, providing feedback, and mentoring team members. The programmer will utilize and advance Unreal Engine expertise to design, implement, and expand existing features, ensuring technology supports imaginative game development. Responsibilities include creating architectural proposals, guiding engine vision, proposing tools and technologies, owning engine topics, and solving performance and scale challenges for open-world games. The role also involves motivating the team, cultivating company culture, cascading information, interviewing, and hiring.
Must have:
  • 7 years programmer experience in games industry
  • 1 year lead experience
  • Deep C++ proficiency
  • Thorough Unreal Engine understanding
  • System architecture skills
  • Debugging and optimization skills
  • Multithreaded programming experience
  • Creative problem-solving
  • Excellent communication skills
Good to have:
  • Experience with RPGs
  • Experience with open world games
  • Passion for games
Perks:
  • Company paid medical healthcare
  • 20 days of holiday per year
  • No dress-code
  • 401K with employer matching
  • Gym Membership Reimbursement
  • Flexible working hours
  • Trainings and courses
  • Company merchandise
  • Welcome pack
  • Dog-friendly office
  • International working environment

Job Details

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Lead Engine Programmer to join our team on Cyberpunk2, a follow-up to Cyberpunk 2077. In this role, you'll take on the dynamic responsibility of being a Lead and a Programmer. You will be the driving force behind growing and maintaining effective teams, providing feedback, and nurturing the development of team members. You will also use your Unreal Engine expertise to not only harness its power, but to shape and push the technology further. Your role will include designing, implementing, and expanding existing features, ensuring that technology never limits our imagination. 

Daily Responsibilities

  • Develop architectural proposals and guide the vision for diverse engine systems, ensuring they meet desired functionality and performance standards. 
  • Proposing tools or technologies that could enhance the ability to deliver great engine systems support.
  • Owning and driving engine topics and subsequent decision-making. 
  • Proposing and implementing solutions to the challenges of performance and scale of a large open-world game. 
  • Mentoring team members on how to get the most out of Unreal Technology.
  • Motivating and energizing the team members.
  • Cultivating the team culture in line with the company’s values and goals.
  • Cascading and escalating information.
  • Interviewing and hiring members of your team.
  • Creating a game that delivers memorable experiences to players.
  • Working across all disciplines to ensure that the engine technologies are meeting the needs of all stakeholders.

Qualifications

  • 7 years experience as a programmer within the games industry and with at least 1 year of experience as a lead
  • Deep proficiency in C++ coding, evidenced by a track record in commercial, open-source, or private projects. 
  • Thorough understanding of Unreal Engine.
  • Extensive knowledge and experience in one or more engine related focus areas, including but not limited to: rendering, tools, physics, etc.
  • Experience in working on various platforms.
  • System architecture skills.
  • Ability to debug and optimize code.
  • Experience with multithreaded programming.
  • Can think and work creatively while taking the initiative to solve problems.
  • Excellent communication and interpersonal skills.
  • Self-motivated, strong work ethic, and able to work independently.
  • Drive towards professional growth.

Nice to Have

  • Experience with RPG and/or open world games will be very welcome.
  • Passion for games

Additional Information

This job can be hybrid/in-office from Boston or fully remote from anywhere in USA or Canada. 

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

If you have observed any irregularities in our recruitment process please click here to report them.

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About The Company

Boston, Massachusetts, United States (Remote)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

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