Level Designer (RnD)

3 Months ago β€’ 2-3 Years
Level Design

Job Description

Joyteractive, a leading mobile game developer specializing in puzzle games with a team of 80+ professionals, is seeking a skilled Level Designer to join their RnD team. The role involves designing and developing levels for new puzzle games, ensuring engaging gameplay and managing the difficulty curve for smooth player progression. The designer will also contribute to improving the level development editor for enhanced efficiency and creativity. The company's popular game, Cryptogram: Word Brain Puzzle, is #3 among iOS/Android word games in the US.
Good To Have:
  • Passion for puzzle games
  • Hands-on experience with puzzle genres
  • Basic programming skills
  • Interest in AI tools
Must Have:
  • 2-3 years of experience as Level Designer in casual/hyper-casual genres
  • Experience with level analytics and A/B testing
  • Basic understanding of game design principles
  • Basic knowledge of Unity
Perks:
  • 18 business days of compensated day-offs
  • 8 paid Personal Days a year + 1 day added annually
  • Flexible Public Holidays policy
  • Individual budget for training and growth
  • 100% Sick Leave compensation
  • Payment for wear and tear on personal computer equipment
  • Remote work

Add these skills to join the top 1% applicants for this job

budget-management
unity
level-design

πŸš€ We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 80+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!

πŸ” Our leader is Cryptogram: Word Brain Puzzle - #3 spot among all iOS/Android word games in the US.

We're on the hunt for a skilled Level Designer to strengthen our RnD team.

For which tasks (responsibilities)?

  • Level Development: Design and develop levels for new puzzle games, ensuring engaging and challenging gameplay

  • Difficulty Curve Management: Work on balancing the difficulty curve across levels to ensure a smooth and rewarding player progression

  • Level Editor Improvement: Contribute to improving the level development editor to enhance workflow efficiency and creativity

What kind of professional are we looking for?

  • 2-3 years of experience as a Level Designer, specifically in casual or hyper-casual genres

  • Experience working with level analytics and conducting A/B tests to optimize game performance

  • Basic understanding of game design principles

  • Basic knowledge of Unity

Will be a plus

  • A passion for puzzle games and hands-on experience with the genre (on PC, consoles, mobile, or physical puzzles)

  • Basic programming skills

  • Interest in various AI tools

What are the conditions and bonuses?

  • 🌴 18 business days of compensated day-offs

  • 8 paid Personal Days a year + 1 day is added every year

  • πŸ‘‰ Flexible Public Holidays policy

  • πŸŽ“ Individual budget for training and growth

  • β€οΈβ€πŸ©Ή 100% Sick Leave compensation

  • πŸ’» Payment for wear and tear on equipment while using a personal computer

  • 🌐 Remote work

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