Lighting Artist [6-month contract]
enduring games
Job Summary
As a Lighting Artist at Ubisoft Toronto, you will design and implement high-quality lighting for gameplay and cinematics. Your role involves shaping atmospheres, guiding player attention, and enhancing the game’s visual experience. You will balance artistic direction with gameplay needs, narrative goals, technological constraints, and production deadlines, collaborating with various teams to achieve the project's vision.
Must Have
- Design and implement high-quality lighting for gameplay and cinematics.
- Review game design and artistic direction documents to understand lighting goals.
- Collaborate with Graphic Technical Director and programmers on lighting tools.
- Work closely with Artistic Director to align lighting with project vision.
- Create lighting systems that enhance atmosphere and support gameplay.
- Define moods and atmospheres through light placement and effects.
- Validate lighting quality with artistic and technical leads.
- Test lighting quality in-game and refine it as needed.
- Partner with other teams to identify and address lighting issues.
- Serve as a point of contact for external teams on technical lighting topics.
- Resolve lighting bugs reported by testers.
- Optimize lighting effects to meet artistic goals within engine performance limits.
- Strong artistic understanding of lighting, colour, and image composition.
- Experience with real-time and pre-rendered lighting techniques.
- Skills in shading, textures, special effects, image processing.
- Familiarity with cinematic, filmic, and colour grading techniques.
- Knowledge of photography principles.
- Understanding of game production workflows and cross-functional teams collaboration.
- Attention to detail with creative problem-solving abilities.
- Initiative, resourcefulness, and adaptability to feedback.
Perks & Benefits
- Hybrid work model
Job Description
Job Description
As a Lighting Artist at Ubisoft Toronto, you will design and implement high‑quality lighting for both gameplay and cinematics. Your work will shape atmospheres, guide player attention, and enhance the game’s visual experience, balancing artistic direction with gameplay needs, narrative goals, technological constraints, and production deadlines.
What you’ll do
- Review game design and artistic direction documents to understand lighting goals and challenges
- Collaborate with the Graphic Technical Director and programmers to develop lighting‑specific tools and features
- Work closely with the Artistic Director to align lighting with the project’s vision
- Create lighting systems that enhance atmosphere, support gameplay, and highlight the work of other teams
- Define moods and atmospheres through light placement and effects
- Validate lighting quality with artistic and technical leads, adjusting based on feedback
- Test lighting quality in‑game and refine it as needed
- Partner with other teams to identify and address lighting issues
- Serve as a point of contact for external teams and outsourcing partners on technical lighting topics
- Resolve lighting bugs reported by testers
- Optimize lighting effects to meet artistic goals within engine performance limits
Qualifications
What you bring to the team
- Strong artistic understanding of lighting, colour, and image composition
- Experience with real‑time and pre‑rendered lighting techniques
- Skills in shading, textures, special effects, image processing, or other related fields
- Familiarity with cinematic, filmic, and colour grading techniques
- Knowledge of photography principles
- Understanding of game production workflows and collaboration with cross‑functional teams
- Attention to detail with creative problem‑solving abilities
- Initiative, resourcefulness, and adaptability to feedback
What to send our way
- Your CV highlighting relevant skills and experiences
- A portfolio or reel showcasing lighting work in games or related media
Additional Information
About us
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work‑life balance. Note that some roles are fully office‑based and are not eligible for hybrid work.