Mid Level Quality Assurance Engineer (Game Development)

2 Months ago • All levels
Level Design

Job Description

Seeking a motivated Mid+ Quality Assurance Engineer for a 6-month contract to support increased workload on RISK: Global Domination. The role involves testing games to ensure they meet design specifications, reporting and reproducing bugs with the development team, creating and maintaining test plans, and collaborating with other departments to uphold quality standards. You will also participate in the development process to provide feedback on potential issues, contributing to the overall quality of the games.
Good To Have:
  • Game development or QA testing experience
  • Experience with JIRA or QASE
  • Bachelor's degree in CS or Software Engineering
  • Knowledge of C#, PHP, or Python
  • Passion for board games
  • Familiarity with test automation tools
  • Knowledge of Xcode and Android Studio
  • Understanding of GIT
Must Have:
  • Test games to meet design specs
  • Report and reproduce bugs
  • Create and maintain test plans
  • Collaborate with development teams
  • Experience with game engines (e.g., Unity)
  • Strong analytical skills
  • Excellent communication skills
  • Attention to detail
  • Ability to learn new tools quickly
  • Manage multiple tasks in a fast-paced environment

Add these skills to join the top 1% applicants for this job

communication
github
unity
game-texts
quality-control
test-coverage
c#
git
python
android-studio
jira
x-code
php

We are seeking a highly motivated Mid+ Quality Assurance Engineer to join our game development team for a 6 month contract to help us with increased workload on RISK: Global Domination. Potential for this to extend but we currently have just a set window of extra QA work we'd like more support on.

Start Aug 2025 ideal.

As a QA engineer, you will work closely with our development teams to ensure the highest level of quality is achieved for our games.

Responsibilities:

  • Test games and ensure they meet design specifications.
  • Report bugs and issues to the development team.
  • Work with the development team to reproduce and fix issues.
  • Create and maintain test plans and test cases.
  • Collaborate with other departments to ensure that quality standards are met.
  • Participate in the development process to provide feedback on potential issues.

Requirements:

  • Experience with game engines such as Unity
  • Strong analytical and problem-solving skills.
  • Excellent written and verbal communication skills.
  • Strong attention to detail.
  • Ability to understand and pick up new tools easily.
  • Ability to work in a fast-paced environment and manage multiple tasks simultaneously
  • Confidence to communicate ideas, solutions and issues clearly.

Preferred qualifications and experience:

  • Job experience in game development, QA testing or JIRA or QASE
  • Bachelor's degree in Computer Science, Software Engineering, or related experience.
  • Knowledge of programming languages such as C#, php or Python.
  • A passion for and good understanding of board games and their mechanics. 
  • Familiarity with test automation tools.
  • Knowledge of Xcode and Android Studio.
  • Understanding of GIT and managing repositories.

We welcome all applicants who are passionate about gaming and software development. If you are a highly motivated individual who thrives in a fast-paced, team-oriented environment, we would love to hear from you. 

This role is remote and WFH but requires you to have no more than 3hrs time zone difference than SYD AEST 

Note: Applicants must be currently in and legally able to work within Australia.

Please submit your resume, cover letter for consideration.

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