Middle Unity Developer

1 Month ago • 2 Years + • Game Engine

Job Summary

Job Description

Joyteractive is seeking an experienced Unity Developer to join their Cryptogram team, focusing on mobile puzzle games like "Cryptogram: Word Brain Puzzle". Responsibilities include rewriting and creating new game mechanics, adding and updating UI elements (menus, popups, playing field), implementing UI animations using DOTween/Animator, optimizing Canvas redrawing, and improving UI responsiveness. The ideal candidate will have at least 2 years of C#/Unity 2D game development experience, strong C# and Unity skills, a good understanding of OOP and design patterns, familiarity with UGUI/Canvas, and experience with legacy code and tools like UniTask, DOTween, Zenject, and Addressables. Git/Github experience is also required. Knowledge of Shader Graph/HLSL, mobile optimization, analytics/advertising SDKs, and client-server architecture are considered a plus.
Must have:
  • 2+ years of C#/Unity 2D experience
  • Strong C# and Unity skills
  • Good knowledge of OOP/design patterns
  • Understanding UGUI/Canvas
  • Experience with legacy code
  • Experience with UniTask, DOTween, Zenject
  • Experience with Git/Github
Good to have:
  • Knowledge of Shader Graph/HLSL
  • Mobile optimization experience
  • Experience with analytics/ad SDKs
  • Client-server architecture experience
Perks:
  • 18 business days of compensated day-offs
  • 8 paid Personal Days a year + 1 day added annually
  • Flexible Public Holidays policy
  • Individual budget for training and growth
  • 100% Sick Leave compensation
  • Payment for wear and tear on personal computer
  • Remote work

Job Details

🚀At Joyteractive, we’re on a mission to dominate the world of puzzle games. Our flagship title, Cryptogram: Word Brain Puzzle, is already one of the top word games in the US. We’re a focused and driven team of 60 professionals, passionate about building outstanding mobile puzzle experiences.

We're looking for an experienced Unity Developer to strengthen our Cryptogram team.

What are you working on?

  • Genres: Puzzle, Casual

  • Platforms: Mobile, iOS, Android

For which tasks (responsibilities)?

  • Rewriting old mechanics and creating new ones.

  • Adding new windows and updating existing ones (menus, popups, playing field).

  • Creating UI animations (DOTween / Animator)

  • Optimization of Canvas redrawing.

  • Improved UI response (animations, buttons, feedback for the player).

What kind of professional are we looking for?

  • At least 2 years of programming experience in C#/Unity 2D game development experience.

  • Strong knowledge of C# and experience working with Unity tools

  • Good knowledge of OOP and principles of design patterns

  • Understanding UGUI/Canvas, Event System, Graphic Raycaster.

  • The ability to work with UI optimization (redrawing, batching, atlases).

  • Experience working with legacy code.

  • Experience working with UniTask, DOTween, Zenject, Addressables.

  • Experience with Git/Github.


Will be a plus

  • Knowledge of Shader Graph or HLSL.

  • Experience working with mobile optimization (CPU, GPU, RAM).

  • Experience with integration of analytics and advertising SDKs (Firebase, AppMetrica, Unity Ads, ironSource)

  • Experience working with client-server architecture in the context of game development

What are the conditions and bonuses?

  • 🌴 18 business days of compensated day-offs

  • 8 paid Personal Days a year + 1 day is added every year

  • 👉 Flexible Public Holidays policy

  • 🎓 Individual budget for training and growth

  • ❤️‍🩹 100% Sick Leave compensation

  • 💻 Payment for wear and tear on equipment while using a personal computer

  • 🌐 Remote work

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About The Company

Founded in 2023,Joyteractiveis a dynamic remote-first game studio dedicated to creating smart, engaging puzzle games enjoyed by millions worldwide.With a diverse team of 60+ talented professionalsspread across multiple countries, we combine deep expertise with a culture of openness, collaboration, and trust. Our approach is product-first — no fluff, just focus on delivering the best experience to our players.We’re currently evolving from a startup to a scale-up, focusing on improving internal processes, increasing talent density, and setting clearer company-wide goals.

Warsaw, Masovian Voivodeship, Poland (Remote)

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