BioWare creates games focused on rich stories, unforgettable characters and vast worlds. It operates primarily out of Edmonton (Alberta, CAN) and Austin (Texas, USA) creating some of the world's most critically acclaimed titles since 1995. The studio is currently working on future game experiences for the Mass Effect™ franchise, one of the highest rated video game series of all time, and the Dragon Age™ franchise, whose latest entry won 150+ Game of the Year awards.
BioWare is one of the few video game studios to employ in-house editors. As members of the design team, editors ensure the writing produced for games and other projects by our studios meets the quality level expected of BioWare.
Reporting to the Lead Editor, BioWare’s editors work with writers on voiced and non-voiced text, polishing the writing and liaising with members of related teams including voice-over, localization, and quality assurance. They also assist with project and IP documentation and help maintain company-wide standards of writing consistency and accuracy.
This is a 6 month temporary role.
Responsibilities:
You will:
Qualifications:
Compensation and Benefits
The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
• California (depending on location e.g. Los Angeles vs. Sacramento):
º $95,450 - $141,800 USD Annually
º New York (depending on location e.g. Manhattan vs. Buffalo):
º $89,200 - $141,800 USD Annually
º Jersey City, NJ :
º $105,250 - $141,800 USD Annually
º Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $89,200 - $118,550 USD Annually
º Washington (depending on location e.g. Seattle vs. Spokane):
º $89,200 - $130,750 USD Annually
º British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $77,600 - $119,000 CAN Annually
Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to temporary full-time employees scheduled to work full time. In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and after 3 months of service - extended health/dental/vision coverage and basic life insurance.
We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.
Get notified when new jobs are added by Electronic Arts