Software Engineer, Java
Electronic Arts
Job Summary
The Java Software Engineer will be part of the game creation process, involving architectural design, implementation, and debugging on multiple platforms. The role requires collaboration with Designers, Artists, and other Engineers in areas like rendering, gameplay, audio, user interface, online systems, physics, databases, and tools. Responsibilities include hands-on coding, release management for large Java projects using SQL databases, creating and working on large-scale distributed HTTP-based backend services, resolving defects, working with multiple clients and platforms, and occasional off-hours support.
Must Have
- 6+ years of Java software development experience.
- 4+ years of online services/servers experience (HTTP via REST).
- Strong working knowledge of the HTTP protocol.
- Strong working knowledge of SQL (MYSQL preferred).
- Solid communication skills.
- Knowledge of the Software design/architecture process.
- Experience with unit testing (JUnit).
- Experience developing and maintaining large-scale applications.
- Experience with source control systems.
- Experience with IntelliJ IDEA or Eclipse.
Good to Have
- Experience with GCP.
Perks & Benefits
- Healthcare coverage.
- Mental well-being support.
- Retirement savings.
- Paid time off.
- Family leaves.
- Complimentary games.
Job Description
Building on an incredible 30-year foundation, we’re redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World's Game. Together, we’re taking the largest football club in the world to new heights – and this is just the beginning! With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC, and welcome everyone to the club!
The Java Software Engineer will be a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms—working on complex problems with Designers, Artists and other Engineers in domains including rendering, gameplay, audio, user interface, online, physics, databases and tools. You will report to the Development Director and Technical Lead to estimate, build projects and provide excellent results.
Your Responsibilities:
- Mix of hands-on coding and release management for large Java projects, using SQL databases.
- Create and work on large-scale distributed HTTP-based backend services creating new features and updating existing ones.
- Resolve defects during QA testing, preproduction, production and from the live environment.
- Work with multiple clients and platforms that use the features you create to complete user facing experiences.
- Occasional off-hours support for development needs and support of the live environment ensuring our consumer experience is always outstanding.
Your Qualifications:
- 6+ years of experience developing software in Java.
- 4+ years of experience working on online services/servers (HTTP via REST).
- Strong working knowledge of the HTTP protocol.
- Strong working knowledge of SQL (MYSQL preferred).
- Solid communication skills.
- Knowledge of the Software design/architecture process.
- Experience with unit testing (JUnit).
- Experience developing and maintaining large-scale distributed applications.
- Experience with source control systems.
- Experience with IntelliJ IDEA or Eclipse.
- Nice to have - experience with GCP.