Pipeline TD

5 Months ago • All levels

Job Description

The Pipeline Technical Director (TD) will collaborate with artists and the software R&D team, connecting creative and technical aspects to support the tools and technologies used for creating visuals. The role involves maintaining close relationships with Creative groups to understand user workflows, which will guide the design and development of pipeline projects. Key responsibilities include adapting existing pipelines and tools, creating solutions to speed up workflows, writing scripts and tools to assist artists, and writing unit tests. The ideal candidate should have a strong understanding of artist workflows and the tools they use for work.
Must Have:
  • Strong Python knowledge.
  • Experience with Houdini, Nuke, Maya, or Katana.
  • Understanding of artist workflows and tools.
  • Functional knowledge of Linux-based systems.
  • Familiarity with registering files on a database.
  • Knowledge of Renderman.
  • Experience with C/C++, Lua or other scripting languages.
  • Knowledge of shotgrid application

Add these skills to join the top 1% applicants for this job

shotgrid
nuke
cpp
linux
houdini
python
maya
lua

To work with our artists and software R&D team, bridging the gap between creative and technical and providing the support for the tools and technologies used to create stunning visuals. Ability to maintain a close relationship with the Creative groups to enhance knowledge of user workflows and guide design and development of pipeline projects that service the teams.

Key Responsibilities:

  • Assist Base to adapt the existing pipeline and tools to their new approach and operating as the front-line support for artists
  • Create solutions and tools to speed up workflows, alleviate bottlenecks and facilitate production
  • Creating quick scripts, macros and tools that will assist artist to manage work effectively
  • Writing unit tests that run various production scenarios through your code so that bugs can be caught before deployed in production.

Key skills:

  • Strong Python knowledge
  • Strong experience using at least one or all the following applications as a technical artist: Houdini, Nuke, Maya, Katana
  • A good understanding of artist workflows and the tools they use for work
  • Functional knowledge of Linux based systems
  • Familiarity with the concepts of registering files on a database to facilitate a large team of artists, working across multiple sites
  • Knowledge of Renderman
  • Experience with C/C++, Lua and/or other scripting languages
  • Knowledge of shotgrid application

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