Key Responsibilities
- Using Katana and/or Houdini to render a variety of small- and large-scale elements including props, models, environments, crowds, creatures and effects
- Provide solutions for techniques such as subsurface scattering and physically plausible shading
- Use HDRI information to match a live action plate with VFX elements
- Strong emphasis on optimising and troubleshooting renders, providing feedback to departments upstream and render wranglers
- Work closely with compositors ensuring the renders you provide are consistent with their expectation
- Follow creative & technical briefs with regard to the production schedule
- Take ownership of all notes and feedback relating to your shots
- Strong working knowledge of Maya, Houdini, and Katana in a Linux system environment
Required Skills:
- Knowledge of Katana and/or Houdini is required
- Basic knowledge of physically plausible shading techniques
- A strong understanding of Linux based operating systems
- A strong knowledge of lighting techniques and a good understanding of colour-space
- Minimum 2-4 years professional lighting experience in VFX, working on live-action feature films
- Proficient at compositing in Nuke or similar node based compositing package