Principal Narrative Designer

11 Minutes ago • 7 Years +
Game Story Writing Narratived Design

Job Description

As a Principal Narrative Designer, you will be tasked with creating and implementing engaging dialogue and compelling characters. You will craft the game's narrative journey while collaborating with the development team and guiding narrative designers. By working closely with a multidisciplinary team, you will ensure alignment with the overall creative vision and narrative direction. You will also work with designers and writers to craft scenarios that deliver both quality narrative and the story beats across the game.
Must Have:
  • Create and implement engaging dialogue and compelling characters.
  • Craft the game's narrative journey.
  • Collaborate with the development team.
  • Guide narrative designers.
  • Ensure alignment with the overall creative vision and narrative direction.
  • Work with designers and writers to craft scenarios.
  • Write and implement in-game dialogue, barks, and text using Unreal and proprietary tools.
  • Help drive the definition and adoption of narrative best practices.
  • Plan, scope, and schedule writing tasks and deliverables.
  • Write and edit compelling dialogue for characters, missions, and cinematics.
  • Guide and mentor the writing team for consistency and quality.
  • Utilize narrative means to enhance and guide the player's journey.
  • Ensure consistency of voice, tone, and theme.
  • Create and maintain narrative design documentation.
  • Coordinate and drive the narrative across multiple disciplines.
  • 7+ years’ experience as a narrative designer.
  • Knowledge of Unreal and experience in setting up and triggering dialogue.
  • Well-developed written and verbal communication and documentation skills.
  • Excellent understanding of non-linear narrative systems and structures.
  • Strong writing and editing skills.
Perks:
  • Work from Anywhere for a temporary period each year (restrictions apply such as VISAs)
  • Enhanced holiday allowance
  • Maternity and paternity breaks
  • Flexibility with our core hours
  • No-notice holidays
  • Bespoke relocation package for you and your dependents
  • Private medical and dental insurance
  • Life insurance
  • Permanent health insurance
  • Critical illness cover
  • Free health care screening
  • Generous holiday allowance plus full studio closure over the Christmas and New Year period, and all Bank holidays
  • Join our Diversity and Inclusion Network – an employee-led group
  • Season ticket travel loans
  • Cycle to work scheme with free bike servicing
  • Discounted car valet service on site
  • Wellbeing support and virtual confidential counselling
  • Community activities including parties, football and more.
  • Studio sites have disabled access.

Add these skills to join the top 1% applicants for this job

timeline-management
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As a Principal Narrative Designer, you will be tasked with creating and implementing engaging dialogue and compelling characters. You will craft the game's narrative journey while collaborating with the development team and guiding narrative designers. By working closely with a multidisciplinary team, you will ensure alignment with the overall creative vision and narrative direction.

What you'll be doing:

  • Work with designers and writers to craft scenarios that deliver both quality narrative and the story beats across the game.
  • Writing and implementation of in game dialogue, barks and text, using Unreal and proprietary tools.
  • Help drive the definition and adoption of narrative best practices and methods used by the team.
  • Work with the Narrative Architect and production, to plan, scope, and schedule writing tasks and deliverables.
  • Write and edit compelling dialogue for characters, missions, and cinematics.
  • Guide and mentor, the writing team to achieve consistency and quality.
  • Utilise the narrative means to enhance and guide the player through their journey and experience.
  • Ensure consistency of voice, tone and theme across your areas of work.
  • Creating and maintaining narrative design documentation.
  • Coordinate and drive the narrative across multiple disciplines.

What we are looking for:

  • 7+ years’ experience as a narrative designer, writing and implementing dialogue to support the player’s journey.
  • Knowledge of Unreal and experienced in setting up and triggering dialogue.
  • Well-developed written and verbal communication and documentation skills.
  • Self-motivated and pro-active with a strong work ethic.
  • Be an advocate and ambassador for the narrative and the sharing of information.
  • Excellent time management and prioritisation skills.
  • An excellent understanding of non-linear narrative systems and structures.
  • Strong writing and editing skills.

Most roles at Creative Assembly are hybrid; what this looks like will be discussed during the interview process. For many teams this is 3 days a week in the studio. CA has the right to change requirements based on the needs of the business.

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