Production Director

plana collective

Job Summary

Plan A Collective is seeking a strategic and people-centered Director of Production to elevate production standards across the studio. This remote-first role involves building and refining workflows, mentoring producers, strengthening cross-regional collaboration, and ensuring production supports creative, technical, and business goals. The ideal candidate will bring clarity to complexity and balance creativity with delivery in a dynamic game development environment.

Must Have

  • Define production vision, philosophy, and standards for the studio
  • Build and maintain workflows, rituals, dashboards, and production practices
  • Establish communication rhythms for visibility around priorities, progress, and risks
  • Own departmental KPIs, delivery quality, and production organization health
  • Partner with CEO, Head of Studio, and Ops for long-term planning and growth
  • Oversee cross-project prioritization, risk management, and capacity forecasting
  • Ensure production supports creative, technical, and business goals
  • Mentor producers and build career growth pathways
  • Strengthen cross-regional collaboration between EU and US teams
  • Foster a people-first production culture
  • Lead hiring and onboarding for the production department
  • Maintain high-level alignment across departments
  • Translate studio-wide initiatives into clear production strategies
  • Facilitate communication between disciplines and leadership
  • Support healthy conflict resolution
  • Oversee rebuild, structure, and governance of YouTrack, Confluence
  • Ensure consistent reporting across all projects
  • Champion documentation habits
  • Drive adoption of adaptive and scalable production frameworks
  • Support internal IP development and new business verticals
  • Help shape Plan A into a studio that delivers reliably
  • Represent the production department at the leadership level
  • Partner with leadership on budgeting and organizational planning

Good to Have

  • Experience in both internal development and co-development/service environments
  • Experience navigating structured AAA ecosystems and less formal indie/startup environments
  • Familiarity with DCCs and engines (Maya, Blender, Unreal, Unity) at a conceptual level
  • Experience developing production methodologies, departmental playbooks, or studio handbooks
  • Background in mentoring, teaching, or community leadership
  • Experience scaling production organizations or supporting studio transitions

Perks & Benefits

  • Leadership role with real influence over the future of the studio
  • Opportunity to shape how production is done across multiple projects and verticals
  • Work with top-tier partners on globally recognized IPs and emerging internal games
  • A warm, value-driven, remote-first culture built on autonomy, clarity, and accountability
  • Competitive monthly rate (EUR 6,000 – 9,000)
  • Flexible remote work setup and studio-provided hardware
  • Support for continuous learning: leadership coaching, conferences, and training
  • The chance to build teams people love working in
  • Inflation adjustment for salary reviews
  • Generous time off
  • Flexible work hours
  • Variety of projects including video games and training simulation software

Job Description

At Plan A Collective, we build games – but more importantly, we build the systems, teams, and culture that make great games possible. As a remote-first co-development partner behind titles like Battlefield 2042, Dragon’s Dogma 2, and MS Flight Simulator, we help studios ship exceptional titles while keeping pipelines lean, humane, and scalable.

Today, we’re entering a critical rebuild and growth phase. We’re strengthening production practices, improving visibility across continents, and unifying how teams collaborate in Europe and North America. We’re also expanding into new verticals while preparing to develop our own internal IP.

To support this evolution, we’re looking for a Director of Production – a strategic, people-centered leader who can elevate production standards across the entire studio, mentor the next generation of producers, and shape the way Plan A operates for years to come.

If you’re a seasoned production leader who brings clarity to complexity, builds trust across remote teams, and understands how to balance creativity with delivery, we’d love to meet you.

What You’ll Be Doing

Production Strategy and Department Leadership

  • Define the production vision, philosophy, and standards for the studio.
  • Build, refine, and maintain workflows, rituals, dashboards, and production practices across all teams and projects.
  • Establish communication rhythms that create visibility around priorities, progress, and risks.
  • Own departmental KPIs, delivery quality, and the health of the production organization.
  • Partner with the CEO, Head of Studio, and Ops to drive long-term planning, resourcing, and departmental growth.
  • Oversee cross-project prioritization, risk management, and capacity forecasting.
  • Ensure production supports creative, technical, and business goals – not the other way around.
  • Provide direction and guardrails without stepping into day-to-day project management.

Team Building and Culture Stewardship

  • Mentor producers, associate producers, and coordinators; build pathways for career growth and leadership.
  • Strengthen cross-regional collaboration between EU and US teams, reducing silos and alignment friction.
  • Foster a people-first production culture rooted in clarity, trust, accountability, and psychological safety.
  • Ensure producers design processes with teams, not in isolation.
  • Lead hiring and onboarding for the production department.
  • Support the team through change and help maintain stability during periods of transition.

Cross-Department Alignment and Communication

  • Maintain high-level alignment between production, art, tech, QA, operations, finance, and business development.
  • Translate studio-wide initiatives (BD outcomes, internal projects, IP development) into clear production strategies.
  • Facilitate communication between disciplines and leadership without overwhelming teams with noise.
  • Support healthy conflict resolution and mediate cross-team challenges when needed.
  • Provide clear, timely communication across the studio while modeling calm leadership under pressure.

Systems, Tools, and Visibility

  • Oversee the rebuild, structure, and long-term governance of YouTrack, Confluence, and related tools.
  • Ensure consistent reporting across all projects: timelines, risks, budgets, KPIs, capacity, and forecasts.
  • Champion documentation habits and ensure knowledge is captured and accessible.
  • Drive adoption of production frameworks and ensure they remain adaptive and scalable.
  • Monitor the health of production systems and evolve them as the studio grows.

Studio Evolution and Future Direction

  • Support internal IP development and new business verticals (defense, simulation, healthcare, AI).
  • Help shape Plan A into a studio that delivers reliably while retaining creativity, humanity, and craft.
  • Represent the production department at the leadership level and act as a cultural carrier for the studio’s values.
  • Partner with leadership on budgeting, resourcing, and long-term organizational planning.

What We’re Looking For (Must-Haves)

  • 7+ years in game production leadership (Lead Producer, Development Director, Production Director).
  • Proven ability to lead distributed, cross-cultural remote teams at scale.
  • Experience shaping production standards, workflows, or departmental systems.
  • Strong ability to clarify priorities, structure complex environments, and create visibility across teams.
  • Experience managing and mentoring producers and building high-performing teams.
  • Excellent communication skills – candid, calm, and empathetic.
  • Ability to lead teams through change, rebuilds, and evolving pipelines.
  • Strong understanding of art, engineering, and design pipelines – and how disciplines collaborate.
  • High proficiency with YouTrack and Confluence (or alternatives), including governance and workflow design.
  • Ability to handle sensitive interpersonal issues with discretion and emotional intelligence.
  • Comfort working with budgets, resourcing, and delivery economics.
  • Fluent English and availability within CET ±2h.

Bonus Points

  • Experience in both internal development and co-development/service environments.
  • Experience navigating both structured AAA ecosystems and less formal indie/startup environments.
  • Familiarity with DCCs and engines (Maya, Blender, Unreal, Unity) at a conceptual level.
  • Experience developing production methodologies, departmental playbooks, or studio handbooks.
  • Background in mentoring, teaching, or community leadership.
  • Experience scaling production organizations or supporting studio transitions.

What You’ll Get

  • A leadership role with real influence over the future of the studio.
  • The opportunity to shape how production is done across multiple projects and verticals.
  • Work with top-tier partners on globally recognized IPs and emerging internal games.
  • A warm, value-driven, remote-first culture built on autonomy, clarity, and accountability.
  • Monthly rate: EUR 6,000 – 9,000\*
  • Flexible remote work setup and studio-provided hardware.
  • Support for continuous learning: leadership coaching, conferences, and training.
  • The chance to build teams people love working in – and to make the way we make games genuinely better.

\*This position offers a hiring range from 6,000 EUR to 9,000 EUR per month. The base pay offered to the successful candidate may differ depending on geographic region, job-related knowledge, skills, and experience. We strive to offer competitive compensation reflective of market conditions.

  • Location: Remote (CET ±2h)
  • Job Type: Full-time\*
  • Start Date: February 2026

Benefits and perks you will love

We understand very well that the success of Plan A is thanks to the amazing people we work with every day. With that said, we like to make sure our team is compensated accordingly while they work on some really cool projects.

Competitive compensation

We work with some of the best talent in the industry and value the experience and knowledge you will bring to the team.

Work where you live

You don't have to relocate to find a great job. We are looking for top talent, and that's why we aren't limited by our physical location.

Inflation adjustment

Things happen, and many times they are beyond our control. That's why we go a step further and offer to review your salary to ensure you are being paid what you deserve.

Generous time off

Our team loves their work, but we also know that having enough time off contributes to a better you and better performance.

Flexible work

We know life happens, and you need to go to the doctor, pick up your kids, and handle other things. That's why you have the flexibility to work at a time that adapts to your needs.

Variety of projects

You will never be bored. As part of RuckusDev, you have the opportunity to work on your favorite video games and create training simulation software.

Do you see yourself working with trendsetters like Microsoft, EA DICE, Epic Games, Lockheed Martin, L3 Harris, among others?

11 Skills Required For This Role

Communication Risk Management Forecasting Budgeting Unreal Unity Talent Acquisition Game Texts Quality Control Confluence Maya Blender

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