Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor, and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.
You can learn more about our studio and values at respawn.com/studio.
The Quality Designer will report to the Development Manager
Responsibilities:
You will:
Guide a higher quality player experience through tasks such as feature planning, analyzing internal data/player data, and feature/design reviews.
Mentor QA teams, help solve complex problems, and grow their skills
Prioritize and coordinate multiple work streams
Work with internal and external teams and multidisciplinary and domain experts
Develop working relationships with senior members of the development, production and design teams
Propose and bring solutions to problems from senior leadership. Identify technical solutions and automation opportunities.
End-to-end ownership of quality strategy.
Understand past and similar iterations of services, perform analysis, use data, report on findings, and provide meaningful insights.
Collaborate and promote best practices across multiple teams
Report progress and status through regular communication with appropriate managers and other partners.
Guide QA evolution by proposing workflow improvements learned through QA communities
Qualifications:
5+ years experience within Quality Assurance with a focus on feature ownership
Experience working on AAA titles
Experience working autonomously in an upstream/embedded QA model
Experience coordinating tasks with partners from off-site studios
Experience with Compiling data points spanning multiple sources into a cohesive, consumable, and applicable summary to senior partners.
Experience with agile/scrum software development
Experience partnering with design team from concept to final/live service as an advocate of game quality
Proficient in development planning toolsets (Jira, Hansoft) and code/asset integration software (Perforce).
Experience with planning and communicate technical/automation requirements and potential value to partners
Proficient with the auditing of defects.
US COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location. EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
California (depending on location e.g. Los Angeles vs. Sacramento): º $82,500 - $122,900 USD Annually
Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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