Research Student

1 Day ago • All levels

Job Summary

Job Description

As a Research Student at Ubisoft La Forge China, you will work closely with a group of R&D scientists, developers, and production experts. You will design, implement, and evaluate state-of-the-art prototypes that bring innovations to players and across the company, in domains such as Generative AI, Characters & Animations, or Computer Graphics. Responsibilities include collaborating with team members and game production teams to develop prototypes, exploring innovative ideas, setting up experiments to evaluate prototypes, sharing results, documenting work, and providing support. You will also communicate progress by publishing papers and presenting at conferences.
Must have:
  • Collaborate with team members to develop prototypes.
  • Explore innovative ideas through designing and implementation of prototypes.
  • Set up experiments to evaluate, compare, and refine prototypes.
  • Share your results through written analyses and presentations.
  • Document your work for knowledge transfer.

Job Details

As a Research Student at Ubisoft La Forge China, you will work closely with a group of R&D scientists, developers, and production experts. You will design, implement, and evaluate state-of-the-art prototypes that bring innovations to players and across the company, in domains such as Generative AI, Characters & Animations, or Computer Graphics to name a few. As La Forge believes in the power of expanding public knowledge, you will not only share the results of your research internally across Ubisoft, but also have opportunities to give talks at external conference and publish papers in scientific publications.

Responsibilities

  • Collaborate with team members and game production teams to develop prototypes.
  • Explore innovative ideas through designing and implementation of prototypes.    
  • Set up experiments to evaluate, compare, and refine prototypes.
  • Share your results through written analyses and presentations.
  • Document your work for knowledge transfer and to allow users to understand prototypes.
  • Provide support on the prototype you have worked on.
  • Communicate progress outside Ubisoft by publishing papers and presenting at conferences.
  • Program with respect to best practices, performance, maintenance, compatibility, and portability requirements.
  • Stay up to date on relevant research and technological advancements to identify new opportunities applicable to video games.

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