3D Animator

6 Minutes ago • All levels
3D Animation

Job Description

We are looking for a solutions-oriented Animator to join us to play a significant role in shaping the team and animation style for our AAA game with the major focus on prototyping, creation and integration of 3D animation content in line with the creative direction, technology and quality benchmarks of the project.
Good To Have:
  • Understanding of motion capture technique and mo-cap data processing knowledge
  • Rigging skills, understands all aspects of character rigging and skinning
  • Critical analysis and problem-solving
  • Self-motivated with proactive attitude to improve own qualifications
  • Open to receive and act on constructive criticism
  • Ability to learn game engine tools and pipeline
  • Ability to plan, organize and prioritize work in the context of given timescales and quality requirements
Must Have:
  • Deliver work in accordance with the artistic direction of the project
  • Animate characters, cameras or objects used for real time or pre-calculated sequences
  • Integrate animations to the game while ensuring technical constraints are met
  • Deliver animatic and quick draft animation to proof idea
  • Produce final, high-quality animation from scratch, pre-designed draft or motion capture footage
  • Participate in the creation and realization of in-game animations as well as of cinematic sequences
  • Follow the quality standards, the aspects of the game wanted as well as the respect of the deadlines
  • Share his/her experience and help the less experienced members of the team
  • Knowledge of a 3d package — Maya, MotionBuilder, 3DS Max
  • Enthusiasm and desire to work in the game development industry
  • Solid understanding of animation principles and body mechanics
  • Experience in both keyframe and motion capture animation with focus on realistic, well-timed animations
Perks:
  • Inclusive and Veteran-Friendly company
  • Generous Time Off (20 annual vacation days, additional leave for volunteering, parental leave, special occasions, sabbaticals, long-term leave options)
  • Temporarily Flexible Work Model (remote or Kyiv/Odesa offices, hybrid work model)
  • Professional Growth (Ubisoft’s learning platform, training programs, English & French classes, structured career development plan, leadership programs)
  • Comfortable Workplace & Tech Support (modern office with sports facilities, Fun Hub, shelter, accessibility, latest hardware, IT support, home office setup)
  • Health & Wellness (Premium health insurance, psychological support, gym memberships, mindfulness sessions, wellness activities, free bicycles)
  • Community & Fun (Additional time off for social initiatives, office celebrations, game release events, after-work activities, recreational areas)
  • Gaming Perks (Ubisoft games across all platforms)

Add these skills to join the top 1% applicants for this job

3d-animation
motion-capture
3ds-max
rigging
game-texts
prototyping
maya

JOB DESCRIPTION

We are looking for a solutions-oriented Animator to join us to play a significant role in shaping the team and animation style for our AAA game with the major focus on prototyping, creation and integration of 3D animation content in line with the creative direction, technology and quality benchmarks of the project.

QUALIFICATIONS

Responsibilities:

  • Deliver work in accordance with the artistic direction of the project;
  • Animate characters, cameras or objects used for real time or pre-calculated sequences;
  • Integrate animations to the game while ensuring technical constraints are met;
  • Deliver animatic and quick draft animation to proof idea;
  • Produce final, high-quality animation from scratch, pre-designed draft or motion capture footage;
  • Participate in the creation and realization of in-game animations as well as of cinematic sequences;
  • Follow the quality standards, the aspects of the game wanted as well as the respect of the deadlines;
  • Share his/her experience and help the less experienced members of the team.

Requirements:

  • Knowledge of a 3d package — Maya, MotionBuilder, 3DS Max
  • Enthusiasm and desire to work in the game development industry;
  • Solid understanding of animation principles and body mechanics;
  • Experience in both keyframe and motion capture animation with focus on realistic, well-timed animations;
  • Nice to have understanding of motion capture technique and mo-cap data processing knowledge;
  • Nice to have rigging skills, understands all aspects of character rigging and skinning;
  • English: Intermediate Strong - Upper-Intermediate or higher.

Personal qualities:

  • Critical analysis and problem-solving;
  • Self-motivated with proactive attitude to improve own qualifications;
  • Open to receive and act on constructive criticism;
  • Ability to learn game engine tools and pipeline;
  • Ability to plan, organize and prioritize work in the context of given timescales and quality requirements.

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