3D Animation (Unreal Engine)

Lemon Sky Studios

Job Summary

An Intermediate 3D Animator is responsible for bringing life to characters, creatures, animals, and objects for TV series animation, meeting high-quality standards. This role requires strong 3D animation skills, a solid understanding of animation principles, and good storytelling abilities to deliver believable characters to audiences. You will work closely with the team to maintain quality, meet deadlines, and contribute to the project's narrative.

Must Have

  • Create high quality animations on creatures, animals, and objects.
  • Create expressive character animation portraying a wide range of emotions.
  • Work closely with teammates and team lead to maintain animation quality and consistency.
  • Understand the story of each shot and give input to achieve high quality animation.
  • Complete tasks under tight datelines.
  • Effectively communicate and actively seek information for feedback.
  • QC own works.
  • Work independently and effectively with a team.
  • Improve team spirit.
  • 3 to 4 years of experience in 3D character animation for Feature Films, TV, and Games.
  • Good knowledge in Unreal Engine or able to learn quickly.
  • Good knowledge of animation principles.
  • Good knowledge of human anatomy, body languages, acting, storytelling, and cinematography.
  • Demonstrate a good sense of posing, timing, and weight.
  • Have cultivated eye for details.
  • Good knowledge of directory structure, file formats, naming conventions and automation tools.

Job Description

An Intermediate 3D Animator is responsible for bringing life to the characters, creatures, animals, and objects to meet the high-quality requirement in TV series animation. An Intermediate 3D Animator needs to have good 3D animation skills, and good knowledge of animation principles of body movement, anticipation, weight, follow-through, squash and stretch, deformation, and animation setup. Good storytelling and acting skills would also help an Intermediate 3D Animator in delivering believable characters to the audiences.

Job Responsibilities:

  • Able to create high quality animations on creatures, animals, and objects for team lead/ supervisor’s approval on a daily’s basis
  • Able to create expressive character animation portraying a wide range of emotions
  • Work closely with teammates and team lead to maintain animation quality and consistency, while meeting project requirement and client’s expectation
  • Understand the story of each shot in a project and able to give input to achieve high quality of animation that best express the story
  • Able to complete tasks under tight datelines
  • Effectively communicate and actively seek information to get a clear understanding upon receiving feedback from the seniors and team lead
  • Able to QC own works
  • Able to work independently and effectively with a team
  • Able to improve team spirit

Job Requirements:

  • 3 to 4 years of experiences in 3D character animation for characters, creatures, animals, and objects in Feature Films, TV, and Games
  • Good knowledge in Unreal Engine or able to learn Unreal Engine quickly
  • Good knowledge of animation principles like body movement, anticipation, weight, follow-through, squash and stretch.
  • Good knowledge of human anatomy, body languages, acting, storytelling, and cinematography.
  • Demonstrate a good sense of posing, timing, and weight
  • Have cultivated eye for details
  • Good knowledge of directory structure, file formats, naming conventions and automation tools

6 Skills Required For This Role

3d Animation Character Design Anatomy Unreal Game Texts Storytelling

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