Rigger

1 Month ago • All levels • Technical Art • 3D Art

Job Summary

Job Description

We are looking for an experienced 3D rigger to join our Prague studio and help bring our AAA game characters to life. Responsibilities include rigging and skinning new models, maintaining existing rigs, and collaborating with a team. The ideal candidate possesses strong skills in Maya and MotionBuilder, proven experience in rigging and skinning, and a portfolio showcasing their abilities. Scripting experience is a must. Excellent communication and teamwork skills, along with English proficiency, are essential.
Must have:
  • Good knowledge of Maya and MotionBuilder
  • Professional rigging and skinning experience
  • Rigging skills portfolio
  • Scripting experience
  • Teamwork & communication
  • English proficiency
Good to have:
  • Modeling experience
  • Animation experience
  • Programming experience
Perks:
  • Creative work on AAA game
  • Young and dynamic team
  • Pleasant work environment
  • Possibility of out-of-work activities

Job Details

To join our team in our Prague Studio, we are looking for an experienced 3D rigger who will help us make our AAA game characters move. The work consists of rigging and skinning new models and maintenance of created rigs.

Requirements

  • Good knowledge of Maya and MotionBuilder
  • Professional experience with rigging and skinning
  • Portfolio showcasing the rigging skills
  • Experience with scripting
  • Team player, good communication skills, English proficiency

Nice to have

  • Experience with modeling
  • Experience with animation
  • Experience with programming

We offer

  • Creative work on an AAA game title with a worldwide reach
  • Working in a young and dynamic team
  • Pleasant working environment in modern offices in Prague
  • Possibility of out-of-work activities
  • and much more

____________________________________________________________________________________________________________

Do našeho týmu v Pražském studiu hledáme zkušeného 3D riggera, který nám pomůže rozpohybovat naše AAA herní postavy. Práce spočívají v rigování a skinování nových modelů a údržbě vytvořených rigů.

Požadavky

  • Dobrá znalost Maya a MotionBuilder
  • Profesionální zkušenosti s rigováním a skinningem
  • Portfolio ukazující zkušenosti s rigováním
  • Zkušenosti se skriptováním
  • Týmový hráč, dobré komunikační schopnosti, znalost angličtiny

Výhodou

  • Zkušenosti s modelingem
  • Zkušenosti s animací
  • Zkušenosti s programováním

Nabízíme

  • Kreativní práci na AAA herním titulu s celosvětovým dosahem
  • Práci v mladém kolektivu
  • Příjemné pracovní prostředí v moderních kancelářích v Praze
  • Možnost mimopracovních aktivit
  • a mnoho dalšího

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About The Company

Warhorse Studios is a video-game developer founded in 2011 by a handful of intrepid Czech gaming industry veterans, now grown to a dedicated team of over 250 men and women. Currently working Kingdom Come: Deliverance II, anticipated sequel to our debut title, Kingdom Come: Deliverance, a gritty, medieval, combat-based RPG set in a realistic historic environment and met with an enthusiastic reception from both critics and players worldwide. We are now a part of the leading video game publisher Plaion

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