Sperasoft seeks a talented Senior 3D Vegetation Artist to create realistic plants and organic assets (trees, bushes, grass) for Unreal Engine 5. Responsibilities encompass the full 3D pipeline (modeling, sculpting, texturing, retopology, UVs), developing plant sets for diverse biomes, collaborating with the team, and mentoring junior artists. The ideal candidate possesses game industry experience in vegetation modeling, proficiency in 3D modeling and texturing software (3ds Max, Maya, Blender, ZBrush, SpeedTree, Houdini, Photoshop, Substance Designer/Painter), and a strong understanding of game development pipelines. They will work closely with Lead Artists and adhere to technical and gameplay constraints.
Good To Have:- High-poly sculpting in Zbrush
- Experience with other game engines
- Mentoring junior artists
Must Have:- Vegetation modeling experience
- Proficiency in 3D modeling & texturing software
- Unreal Engine 5 experience
- Understanding of game dev pipelines
- Teamwork & communication skills