Senior Character & Creature Artist

9 Hours ago • 5 Years + • Character Art

Job Summary

Job Description

Goodbye Kansas is seeking a Senior Character and Creature Artist for their new Mumbai studio. This role involves contributing to character creation, creature development, and digi-double assets, collaborating with departments like rigging and animation. Responsibilities include working from scans and concept art to produce assets from modeling and sculpting to texturing and look development, troubleshooting, providing feedback, documenting best practices, and mentoring artists. Artists will use Maya, ZBrush, Substance Painter, Mari, and Houdini, with output in Vray Solaris. The ideal candidate has at least 5 years of VFX or animation experience with strong skills in organic and hard surface modeling, anatomy, sculpting, and shading. Experience in skin and fur shading, grooming workflows, and garment creation is also required.
Must have:
  • 5+ years VFX/animation experience
  • Strong organic/hard surface modeling
  • Extensive anatomy knowledge
  • Strong sculpting skills
  • Proficiency in ZBrush, Maya, Houdini, Substance Painter, Mari, V-Ray
  • Experience in skin and fur shading
  • Experience in grooming workflows
  • Ability to work independently
  • Team-focused communication
  • Troubleshooting asset issues
Good to have:
  • Working knowledge of Unreal Engine
  • Experience with distributed teams/time zones
  • Experience with Ftrack or similar tools
Perks:
  • Cultivate an inclusive company culture
  • Creative and technical partnerships across Europe and Asia
  • Supportive and friendly atmosphere
  • Access to cutting-edge tools
  • Training opportunities
  • Work on ambitious projects
  • Promote career development

Job Details

Location: Location: Mumbai, India
Type: Various Contract, (Onsite – Full-time)

About Us

Since 2014, we’ve been bringing imagination to life through world-class technology and extraordinary talent. As a global studio spanning Scanning, Mocap, VFX and Animation, our employees are part of shaping what’s next.

Our Mumbai studio is a key part of this creative journey offering opportunities to work on global projects, collaborate across continents, and contribute to exciting new ventures within film, episodic, games, and immersive storytelling.

The Role

We are looking for a Senior Character and Creature Artist to join our new team in Mumbai as Goodbye Kansas expands into India. This is an important role within our global character and creature pipeline, working closely with our teams in the UK and Sweden, helping to grow the studios' established workflows in the newly opened Mumbai location. Reporting to the Head of Build, this role will shape high-quality characters and creatures for cinematic, VFX and real-time projects. You will play a key role in setting creative and technical standards while working closely with artists across our global studios.

What You'll Do

  • Contributing to character creation, creature development and digi-double assets
  • Collaborating closely with surrounding departments such as face modeling, rigging,animation and cfx
  • Working from scans, concept art and references to produce clean, production-ready assets
  • Taking assets all the way from modelling , sculpting, UV unwrapping and texturing with production-ready topology to final look development and fur grooming.
  • Troubleshooting asset related issues and supporting creative direction with strong visual fidelity
  • Providing technical and creative feedback to maintain high-quality standards
  • Documenting best practices and helping improve asset workflows across global teams
  • Supporting and mentoring fellow artists in Mumbai and beyond
  • Using Maya, ZBrush, Substance Painter, Mari and Houdini for output in Vray Solaris.

What You Bring

  • At least 5 years of experience in VFX or animation
  • Strong skills in organic and hard surface modelling with clean topology
  • Extensive knowledge in human and animal anatomy and the understanding of how to implement it in creative creature development.
  • Strong sculpting skills
  • Confident shading knowledge with experience working in V-Ray or similar path-tracer, PBR workflows and shading across a wide material range
  • Experience in skin and fur shading.
  • Proficiency in ZBrush, Maya, Houdini, Substance painter, Mari and vray or similar path-tracer
  • Ability to work independently and deliver on time
  • Positive, team-focused communication and problem-solving
  • Experience in grooming workflows.
  • Experience creating garments in marvelous designer and integrating them into a vfx pipeline with proper topology etc.
  • Comfortable collaborating closely with VFX and CG Supervisors, presenting daily submissions and clearly communicating creative feedback.
  • Comfortable working remotely and communicating across international teams
  • Ability to interpret feedback and translate it into clear, actionable revisions

Nice-to-have

  • Working knowledge of Unreal Engine, especially for asset integration and look development
  • Prior experience collaborating across distributed teams and time zones

Who you are

  • You are excited by the opportunity to join and help grow a team from the ground up
  • You are a clear communicator who brings calm, structure, and support to fast-moving projects
  • Excellent communication and interpersonal skills
  • You take pride in nurturing talent and helping others thrive
  • You bring a high standard of craft and care to everything you do
  • You are collaborative, proactive, and focused on solutions
  • You have a generalist mindset to problem solving and are comfortable learning new tools and software
  • Prior experience working across global teams is highly valued, as many of our projects involve close cross-site collaboration with Europe-based teams.
  • Experience working in a production pipeline using tools such as Ftrack or similar (a plus).
  • A team-first attitude - you’re motivated, respectful and enjoy building something together.

Why Join Us?

  • At Goodbye Kansas, we strive to cultivate an inclusive company culture that celebrates the passion and talent of our employees. We believe that creative excellence thrives when supported by strong values, mutual respect, and a vibrant workplace environment.
  • We offer a full-time, onsite position in our growing Mumbai studio, providing you with the opportunity to collaborate closely with your team in a dynamic and engaging space.
  • You’ll be part of an international company with creative and technical partnerships across Europe and Asia.
  • We’re proud of our supportive and friendly atmosphere—where people share knowledge, support one another, and enjoy coming to work.
  • You’ll have access to cutting-edge tools, training opportunities, and the chance to work on a variety of ambitious and artistically rewarding projects.
  • We promote career development and internal mobility, giving you the opportunity to grow and evolve your role over time.

Goodbye Kansas Studios is an equal-opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.

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About The Company

Goodbye Kansas Studios offers award-winning and uniquely integrated services for feature films, TV series, commercials, games and trailers. Expertise includes VFX, FX, CG productions, 3D Face and body Scanning, Digital Humans, Creature and character design, Performance Capture, Animation and Real-time expertise. The company have offices in Stockholm - with a performance capture and scanning studio included - as well as London. 

Mumbai, Maharashtra, India (On-Site)

Mumbai, Maharashtra, India (On-Site)

London, England, United Kingdom (Hybrid)

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