Realtime FX Artist

5 Minutes ago • All levels
VFX

Job Description

Since 2014, Goodbye Kansas has been bringing imagination to life through world-class technology and extraordinary talent, shaping the future of VFX and Animation. The studio is looking for a Freelance Unreal Engine FX Artist to join its Realtime team for an exciting upcoming project, collaborating with in-house artists and partners to deliver world-class in-engine visuals.
Good To Have:
  • Experience with in-engine physics for cloth/grooms.
  • Knowledge of Python, Blueprints, or shader languages (HLSL/C++).
  • Familiarity with version control (Perforce, Git).
Must Have:
  • Creating high-quality in-engine FX with a focus on Unreal (Niagara and similar systems).
  • Supporting in-engine lighting and VFX pipelines within a proprietary engine.
  • Optimising and managing scenes/sequences to meet performance and fidelity targets.
  • Collaborating with the Realtime Supervisor, developers, and other GBK departments to align workflows and troubleshoot issues.
  • Providing creative and technical solutions to achieve the highest quality results.
  • Solid professional experience in Realtime VFX for video games.
  • Strong Unreal Engine skills (Niagara, materials, shaders, lighting).
  • Proficiency in Houdini.
  • Demonstrable understanding of the principles of realtime FX and cinematic visuals.
  • Strong communication skills in English, with the ability to work effectively in a collaborative, embedded environment.
  • Experience with Chaos (rigid body sims, destruction).

Add these skills to join the top 1% applicants for this job

real-time-vfx
communication
character-design
github
cpp
unreal
unity
game-texts
lighting-shading
blueprints
git
creature
houdini
python
perforce
hlsl

About Us

Since 2014, we’ve been bringing imagination to life through world-class technology and extraordinary talent. As a global studio spanning Scanning, Mocap, VFX and Animation, our employees are part of shaping what’s next.

The Role

Goodbye Kansas Studios is looking for a Freelance Unreal Engine FX Artist to join our Realtime team and support an exciting upcoming project. You’ll collaborate closely with our in-house artists and partners to deliver world-class visuals in-engine.

What You'll Do

  • Creating high-quality in-engine FX with a focus on Unreal (Niagara and similar systems).
  • Supporting in-engine lighting and VFX pipelines within a proprietary engine.
  • Optimising and managing scenes/sequences to meet performance and fidelity targets.
  • Collaborating with the Realtime Supervisor, developers, and other GBK departments to align workflows and troubleshoot issues.
  • Providing creative and technical solutions to achieve the highest quality results.

What You Bring

  • Solid professional experience in Realtime VFX for video games.
  • Strong Unreal Engine skills (Niagara, materials, shaders, lighting).
  • Proficiency in Houdini.
  • Demonstrable understanding of the principles of realtime FX and cinematic visuals.
  • Strong communication skills in English, with the ability to work effectively in a collaborative, embedded environment.
  • Experience with Chaos (rigid body sims, destruction).

Even better if you have

  • Experience with in-engine physics for cloth/grooms.
  • Knowledge of Python, Blueprints, or shader languages (HLSL/C++).
  • Familiarity with version control (Perforce, Git).

Goodbye Kansas Studios is an equal-opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.

About Goodbye Kansas

Goodbye Kansas Studios offers award-winning and uniquely integrated services for feature films, TV series, commercials, games and game trailers. Expertise includes VFX, FX, CG productions, 3D Face & Body Scanning, Digital Humans, Creature & Character design, Performance Capture, Animation and RealTime expertise. The company, with a staff of 150+ is part of Goodbye Kansas Group AB (publ), listed on the Nasdaq First North Growth Market and with studios and offices in Stockholm, London and Mumbai.

Founded in 2014

Co-workers 150+

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