Senior Cinematic Artist

1 Month ago • 3 Years + • Animation

Job Summary

Job Description

Techland seeks a Senior Cinematic Artist to contribute to the ongoing development of Dying Light and future projects. Responsibilities include designing immersive scenes with exceptional pacing, collaborating with designers and other departments, organizing actor placement and camera setups, delivering high-quality work on schedule, and adhering to pipelines and technical standards. The ideal candidate will possess a profound understanding of storytelling techniques, strong acting knowledge, extensive cinematography and editing experience, and at least 3 years of AAA/AA game development experience. The role involves creating captivating interactive sequences and cutscenes, utilizing cutting-edge animation tools and motion capture.
Must have:
  • Excellent storytelling & expressive tools
  • Strong acting, posing, timing knowledge
  • Cinematography & editing expertise
  • Directing/acting experience
  • 3+ years AAA/AA game dev experience
  • Unreal Engine experience (preferred)
Good to have:
  • MotionBuilder/Maya experience
  • Animation work experience
Perks:
  • Private medical care
  • Life insurance
  • Relocation support
  • Bonuses
  • Flexible working hours
  • Professional development budget
  • State-of-the-art offices
  • Gym access (Wrocław)

Job Details

Company Description

Techland is one of the biggest and best-known Polish game developers with studios in Wroclaw and Warsaw. For over 30 years, we've carried a tradition of providing gamers with unforgettable experiences. We're an international team of over 550 highly-skilled professionals driven by a passion for gaming, always striving for the best quality. 

We’re fueled by the support of our global community built on the foundation of successful AAA franchises such as Call of Juarez, Dead Island, or Dying Light. The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release. 

On top of continuously growing the world of Dying Light through a robust post-launch support plan for Dying Light 2 Stay Human, we're also working on an unannounced AAA Open World Action RPG set in a brand new fantasy universe; our biggest project to date. 

Techland's mission strictly determines every aspect of our work: we want to create unforgettable experiences.

Job Description

We are seeking a skilled Senior Cinematic Artist to become a part of our Warsaw/ Wroclaw studios and aid in the continued progress of Dying Light. Our Cinematics team excels in creating captivating interactive sequences and cutscenes utilizing cutting-edge animation tools and motion capture systems. You'll work alongside renowned storytellers to craft scenes that are emotionally captivating or electrifying and spectacular. If you have a talent for bringing narratives to life through awe-inspiring cinematics and aspire to contribute to a revolutionary project within a dynamic and imaginative setting, we want to hear from you!

Key Responsibilities

  • Designing immersive scenes with exceptional pacing, performance, cinematography, editing, and timing.
  • Collaborating with Designers, various departments, and Leads to enhance visual storytelling clarity and ensure seamless story and gameplay continuity.
  • Organizing actor placement and camera setups.
  • Delivering high-quality tasks on schedule.
  • Adhering to and sustaining pipelines and technical criteria.
  • Delivering attractive and engaging acting solutions in scenes.

Qualifications

  • Profound understanding of excellent storytelling techniques and the use of expressive tools to create cohesive and unforgettable scenes and sequences.
  • Strong grasp of acting, including posing and timing.
  • Extensive knowledge of cinematography and editing.
  • Experience in directing and/or acting.
  • Familiarity with working from a screenplay.
  • At least 3 years of experience in AAA or AA game development (managing extensive projects from start to end).
  • Proactive team player.
  • Experience in using game development engines: Unreal (preferred), Unity, Godot, etc.
  • Problem-solving in technical contexts.
  • Quick adaptation to in-house software.
  • Superior verbal and written communication skills.
  • Fluent command of English

Nice to have:

  • Passion for the games.
  • Experience with MotionBuilder/Maya.
  • Experience in animation work.

Additional Information

What we can offer:

  • A wide array of benefits: private medical care, life insurance, relocation support, pro-health campaigns, gifts for different occasions, bonuses,
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner,
  • A constant stream of company newsletters, PR & project updates so you will always be in the know,
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes,
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free underground car park (Wrocław office).

Similar Jobs

Wargaming - Character Artist

Wargaming

Warsaw, Masovian Voivodeship, Poland (Hybrid)
1 Month ago
Scanline VFX - Digital Matte Painter

Scanline VFX

Montreal, Quebec, Canada (Hybrid)
2 Months ago
Nintendo - Tools Engineer (Retro Studios)

Nintendo

Austin, Texas, United States (On-Site)
7 Months ago
Ubisoft - Senior/Mid Technical Artist

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
1 Week ago
Lila Games - Lead 3D Character Artist

Lila Games

Bengaluru, Karnataka, India (On-Site)
9 Months ago
Embark Studios - Animator - Games

Embark Studios

Stockholm, Stockholm County, Sweden (On-Site)
3 Days ago
The Walt Disney Company - Animator

The Walt Disney Company

Burbank, California, United States (On-Site)
1 Month ago
Rockstar Games - Senior Animation R&D Programmer

Rockstar Games

Carlsbad, California, United States (On-Site)
4 Months ago
Larian Studios - Senior Animator

Larian Studios

Quebec, Canada (On-Site)
1 Month ago
Techland - Animation Director

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Kojima Productions - Sound Programmer

Kojima Productions

Tokyo, Japan (On-Site)
4 Months ago
NVIDIA - Senior Solutions Architect, Omniverse Platform

NVIDIA

Beijing, Beijing, China (On-Site)
2 Months ago
Bondex - 3D Stylized Environment Artist

Bondex

Dubai, Dubai, United Arab Emirates (Remote)
7 Months ago
Ubisoft - Senior Level Artist

Ubisoft

Montpellier, Occitanie, France (On-Site)
1 Week ago
Keywords Studios - 2D Concept Game Artist

Keywords Studios

Philippines (Remote)
1 Week ago
CD PROJEKT RED - Asset Artist (Geology Environment)

CD PROJEKT RED

(Remote)
2 Weeks ago
Argus Labs - Technical Artist (APAC)

Argus Labs

Australia (Remote)
2 Weeks ago
DNEG - Animation Supervisor (DNEG Animation)

DNEG

Mumbai, Maharashtra, India (On-Site)
8 Months ago
Keywords Studios - Keywords Talent Community

Keywords Studios

Ireland (Remote)
1 Week ago
Amber - 3D Artist - Characters (Project Based)

Amber

(Remote)
1 Week ago

Get notifed when new similar jobs are uploaded

Jobs in Wrocław, Lower Silesian Voivodeship, Poland

PwC - Senior Workday Integration Consultant

PwC

Warsaw, Masovian Voivodeship, Poland (Hybrid)
5 Months ago
Keywords Studios - Mid-Senior Graphics Programmer

Keywords Studios

Masovian Voivodeship, Poland (Remote)
6 Days ago
Techland - Senior QA Analyst

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
4 Months ago
Push Gaming - Mathematician

Push Gaming

Poland (Hybrid)
2 Weeks ago
CD PROJEKT RED - Localization Tools Programmer

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Month ago
PwC - Konsultant/Konsultantka | Doradztwo Księgowe i Usługi atestacyjne

PwC

Warsaw, Masovian Voivodeship, Poland (On-Site)
3 Months ago
Testronic - Senior Project Manager

Testronic

Masovian Voivodeship, Poland (Hybrid)
6 Days ago
CD PROJEKT RED - Senior Regional Marketing Manager (EMEA)

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
6 Days ago
Playtika - QA Automation Engineer

Playtika

Poland (Hybrid)
1 Month ago
Netflix - UI Engineer (L5) - Revenue Infrastructure

Netflix

Warsaw, Masovian Voivodeship, Poland (Hybrid)
5 Months ago

Get notifed when new similar jobs are uploaded

Animation Jobs

Flying Wild Hog - Cinematic Animator

Flying Wild Hog

(Remote)
1 Week ago
Starbreeze Studios - Animation Programmer

Starbreeze Studios

Stockholm, Stockholm County, Sweden (Hybrid)
1 Month ago
Ubisoft - Rigger [Rainbow Six]

Ubisoft

Chengdu, Sichuan, China (On-Site)
4 Months ago
Scanline VFX - Senior Generalist Technical Animator

Scanline VFX

Quebec, Canada (On-Site)
2 Weeks ago
Lingo Kids LLC - Sr. Game Animator

Lingo Kids LLC

Madrid, Community Of Madrid, Spain (On-Site)
1 Week ago
Homa games - 2D Animator - Casual Games (All in Hole)

Homa games

France (Remote)
6 Days ago
PlayStation Global - Animator (External Development)

PlayStation Global

Los Angeles, California, United States (Hybrid)
1 Week ago
Framestore - SENIOR ANIMATOR

Framestore

Mumbai, Maharashtra, India (On-Site)
10 Months ago
Playtika - Senior 2D Animator

Playtika

Romania (Hybrid)
1 Month ago
Qingci Games - Urgent 2D Game Effects Artist

Qingci Games

(On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Techland is a long-established gaming industry success story. With more than 30 years in the market, we know how to keep delivering unforgettable experiences. Headquartered in Poland, our international team comprises over 500 professionals.

  

Our long history has produced well-known and critically acclaimed games, such as The Call of Juarez and the genre-defining Dying Light. But, we’re not stopping there! 


We want to continue to create compelling AAA titles around the cutting-edge gameplay that Techland is known for. Alongside exciting expansions to the world of Dying Light, work is also underway on our newest IP, an original fantasy title which will deliver intense action and exploration in a vast open world.


We pride ourselves on our drive for quality, innovation and community engagement. Every game starts and ends with our players. We’re grateful for their support and will continue to deliver them the best gameplay experiences in the world.


Join us on our adventures and let’s do something remarkable together!

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (Hybrid)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

View All Jobs

Get notified when new jobs are added by Techland

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug