Senior Content Designer (Progression Designer)

5 Months ago • 3 Years + • Design

Job Summary

Job Description

As a Senior Content Designer, you will craft engaging progression mechanics, items, and quests to enhance the player’s journey. You will design quests, narrative-driven encounters, weapons, armor, tools, and crafting systems. You will collaborate with AI designers to create interactive NPC-driven experiences and integrate quests with biomes, dungeons, and key locations. The goal is to create new content that drives excitement, discovery, and depth in gameplay.
Must have:
  • 3+ years of experience in game content design
  • Deep understanding of game progression, itemization, and quest design
  • Ability to write clear and compelling design documents
  • Proficiency in using Unreal Engine
  • Passion for sandbox and procedural games
Perks:
  • Work on a groundbreaking AAA survival city-building game
  • Be part of a passionate and highly experienced team
  • Competitive salary and benefits package
  • Opportunity to innovate in AI-driven game development
  • A chance to grow with a rapidly expanding game studio

Job Details

Why us?

welevel GmbH is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.

Here’s what makes us stand out:

  • Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration.
  • Competitive Compensation: We believe in rewarding talent with attractive and fair packages.
  • Innovative Technology: Work with the latest tools and technologies to push boundaries and make the impossible possible.


Your Role

As a Senior Content Designer, you will expand the world of our game by crafting engaging progression mechanics, items, and quests. Your work will enhance the player’s journey, creating new content that drives excitement, discovery, and depth in gameplay.


Responsibilities

  • Design and implement quests, narrative-driven encounters, and in-game events.
  • Design new weapons, armor, tools, and consumables, ensuring they fit within the game's balance and progression.
  • Expand crafting recipes, blueprints, and upgrade systems.
  • Work with AI designers to create interactive NPC-driven experiences.
  • Implement and refine mission structures that align with the game’s overall vision.
  • Collaborate with game designers, world builders and developers to integrate quests with biomes, dungeons, and key locations.


Requirements

  • 3+ years of experience in game content design, preferably in open-world, RPG, or survival games.
  • Deep understanding of game progression, itemization, and quest design.
  • Ability to write clear and compelling design documents.
  • Proficiency in using Unreal Engine for content scripting.
  • Passion for sandbox and procedural games.
  • Onsite Position.


What we offer

  • Work on a groundbreaking AAA survival city-building game.
  • Be part of a passionate and highly experienced team.
  • Competitive salary and benefits package.
  • Opportunity to innovate in AI-driven game development.
  • A chance to grow with a rapidly expanding game studio backed by top industry veterans.

Are you ready to embark on an epic journey with welevel and make SolidRiver an unforgettable gaming experience? Don't hesitate!

Apply now and let your creativity flow like a mighty river!

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About The Company

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (Remote)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

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