As a Senior Creative Gameplay Engineer, you will contribute creative vision and technical expertise to the Sneaky Sasquatch team, creating innovative new gameplay experiences for millions of players around the world. You will: - Drive the creative vision for new gameplay by designing, prototyping, and shipping innovative and expressive core mechanics and systems. - Own major gameplay features from initial concept and paper design, through rapid iteration and playtesting, to final polished implementation in Unity. - Champion new ideas for player activities, character abilities, and emergent systems that deepen the humor, charm, and heart of the Sneaky Sasquatch universe. - Architect robust, scalable, and designer-friendly gameplay frameworks that empower the team to build new content and experiences efficiently. - Help define and maintain the high creative and technical bar for Apple's internal game development, acting as a key stakeholder in game feel and player experience. - Communicate clearly and effectively across teams to ensure alignment and momentum. - Be a part of a uniquely small and focused internal team at Apple, where general programming skills are deeply valued with a focus on creative gameplay implementation. - Work alongside the creators of Sneaky Sasquatch to define what it means for Apple to make games. This role offers the chance to create playful, emotionally resonant, and connected experiences for millions of players around the world.