Senior Environment Artist

undefined ago • 3 Years + • Environment Art

Job Summary

Job Description

The Senior Environment Artist will join the Art team to create high-quality 3D environment assets for an AAA+ game project. Key responsibilities include developing modular level art assets and props from scratch, creating and combining trim sheets, tileable, and unique textures, and optimizing assets for various platforms, including LODs and collisions. The role also involves mentoring other Environment Artists to strengthen the team through guidance and documentation.
Must have:
  • Create modular level art assets and props from scratch.
  • Create, trim sheets, tileable and unique textures, and effectively combine them to create high-quality assets.
  • Optimize assets for different platforms, including creating LODs and collisions.
  • Provide mentorship to other Environment Artists, making the team around you stronger through individual guidance, tutorials, documentation.
Good to have:
  • Strong Maya experience
  • A passion for creating games and the ability to learn quickly
Perks:
  • Working with an international team of world-class professionals on exciting and challenging projects
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
  • Medical Care package
  • Sensibly flexible working hours
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines

Job Details

Description

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We are looking for a talented Senior Environment Artist to join our Art team. As a 3D Environment Artist, you will be responsible for creating high-quality Environment assets for the well-known AAA+ game project.

Responsibilities

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  • Create modular level art assets and props from scratch.
  • Create, trim sheets, tileable and unique textures, and effectively combine them to create high-quality assets.
  • Optimize assets for different platforms, including creating LODs and collisions.
  • Provide mentorship to other Environment Artists, making the team around you stronger through individual guidance, tutorials, documentation.

Requirements

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  • Strong ability to create, trim sheets, tileable and unique textures, as well as combine them effectively. In this position, you will primarily be creating assets from scratch rather than placing them on the map.
  • Very strong modeling background, ideally in a variety of styles. Ability to manually adjust weighted normals for assets.
  • Strong knowledge of baking and texturing with tools such as Marmoset, Substance Painter, and Designer. Ability to seamlessly bake assets made of multiple parts.
  • Strong Maya experience is a plus.
  • Ability to work with Unreal Engine 5.
  • At minimum, 1 shipped titles that exhibit AAA game-quality art.
  • At minimum, 3 years of professional experience in the video game industry building architecture and props.
  • A passion for creating games and the ability to learn quickly will be a plus.

Benefits

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  • Working with an international team of world-class professionals on exciting and challenging projects
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
  • Medical Care package
  • Sensibly flexible working hours
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines

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About The Company

Joining Sperasoft will provide you the opportunity to work on triple-A games with over billion fans. You will apply your skills to create immersive and emotionally compelling experiences that will keep gamers returning for more. Join us as we push the industry's boundaries and provide gamers with a world-class experience.

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