Senior Environment Artist, External Development

5 Months ago • All levels
Environment Art

Job Description

As an Environment Artist on the external development team, you will focus on assets produced by external vendors. You will assist in onboarding vendors, creating asset briefs, reviewing submissions, and polishing pieces to their final state. The role involves creating detailed asset briefs, helping onboard and reviewing submissions from vendors, and integrating and refining assets within the game engine. You will also coordinate communication between vendors and internal art teams and gather reference materials based on the art direction.
Must Have:
  • Strong technical fundamentals with 3D modeling software knowledge.
  • Experience with game engines such as Unreal or Unity.
  • Experience with physically based rendering pipelines.
  • Passion for improving asset quality and learning new production techniques.
  • Strong planning and prioritization skills.
Perks:
  • Healthcare coverage
  • Mental well-being support
  • Retirement savings
  • Paid time off
  • Family leaves
  • Complimentary games

Add these skills to join the top 1% applicants for this job

rendering
3d-modeling
unreal
unity
texturing
substance-painter
photoshop
maya
blender

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. (Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".) Our motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero. Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead Space™. Currently, we're working on two exciting projects, an original Iron Man™ action-adventure game and what's coming next for Battlefield™. We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset. Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players. As an Environment Artist on our external development team, you focus on assets produced by our suite of external vendors. You will help onboard vendors, create asset briefs, review their submissions, and polish their pieces to final.  Responsibilities:
  • Create detailed asset briefs for external vendors. 
  • Help onboard new vendors and review the asset submissions from existing vendors..
  • At times, ingest external vendor assets to the engine, and polish them to final.
  • Coordinate communication between external vendors and internal art teams.
  • Gather reference materials based on the established art direction for the project.
Qualifications: 
  • Strong technical fundamentals with working knowledge of Maya, Blender or similar 3D modeling software as well as Photoshop & Substance Painter for texturing purposes.
  • Experience working with game engines like Unreal or Unity. 
  • Experience working with physically based rendering pipelines.
  • Passion for pushing asset fidelity and learning new production techniques.
  • Strong planning and prioritization skills.


About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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