Senior Game Designer

17 Minutes ago • 5 Years +
Game Design

Job Description

Cubic Games, part of GDEV holding, is a game development studio with over 120 professionals, known for creating unique pixel-style games like Pixel Gun 3D. This Senior Game Designer role involves configuring and integrating gameplay mechanics in Unity, designing new features, building FTUE, optimizing gameplay loops, maintaining documentation, and analyzing metrics to improve player engagement and conversion.
Must Have:
  • 5+ years experience as a Game Designer on mobile titles
  • 3+ years hands-on experience with Unity (game data, prefabs, configs)
  • Fluent Russian language skills
  • Proficiency in Excel, Google Sheets, Notion, Confluence for balancing and documentation
  • Understanding of FTUE and UX patterns for new player retention
  • Knowledge of F2P monetization principles and impact on ARPU and retention
  • Experience working with analytics and using data to inform design decisions
  • Excellent communication skills and ability to collaborate with technical and creative teams
  • Ability to configure and integrate new gameplay mechanics and core systems
  • Design and document new features and mechanics (GDDs)
  • Build and fine-tune FTUE and early game sessions
  • Set up and optimize gameplay loops (core, daily, weekly, LiveOps)
  • Maintain detailed documentation and balance sheets
  • Manage and support gameplay configs in the production pipeline
  • Analyze key metrics (retention, conversion, session length)
  • Evaluate new content performance through player engagement and conversion data
  • Review player feedback and community insights, forming hypotheses for improvements
Perks:
  • Flexible work format (remote or from offices in Yerevan or Cyprus)
  • Official employment under Armenian Labor Code or via remote contract
  • White salary
  • 21 paid vacation days
  • 3 additional days off per year
  • 100% paid sick leave
  • Health insurance (DMS) from day one (available in Armenia and Cyprus)
  • Professional development support (workshops, masterclasses, internal learning programs)
  • Corporate events, gifts, and holiday bonuses

Add these skills to join the top 1% applicants for this job

excel
communication
unity
talent-acquisition
game-texts
quality-control
notion
confluence
google-sheets

Why this role might interest you

  • You’ll join an experienced development team with well-established processes and the freedom to exchange knowledge and ideas with talented colleagues.
  • We combine the agility and speed of a mid-sized company with the ambition and drive of a startup — creating a dynamic, inspiring environment for creativity and growth.
  • At Cubic Games, we value open communication, mutual support, and continuous learning. You’ll have a high level of autonomy and the opportunity to make meaningful decisions that shape our games.
  • Here, you’ll contribute to titles played by millions of people around the world — and be part of a team that sets clear goals and builds with purpose.
  • * *

What you’ll be doing

  • Configure and integrate new gameplay mechanics and core systems in Unity and spreadsheets (balance, parameters, configs).
  • Design and document new features and mechanics — create GDDs and ensure quality implementation.
  • Build and fine-tune FTUE and early game sessions to deliver an engaging and intuitive onboarding experience.
  • Set up and optimize gameplay loops (core, daily, weekly, and LiveOps).
  • Maintain detailed documentation and balance sheets (GDDs, configs, analytical reports).
  • Manage and support gameplay configs in the production pipeline, collaborating closely with programmers and QA.
  • Analyze key metrics (retention, conversion, session length) to identify problem areas and growth opportunities.
  • Evaluate new content performance through player engagement and conversion data.
  • Review player feedback and community insights, forming hypotheses for game improvements.
  • Participate in brainstorms and idea generation for feature and content updates.
  • Collaborate with producers, designers, and analysts during planning and development.
  • * *

What we’re looking for

  • 5+ years of experience as a Game Designer on mobile titles.
  • 3+ years of hands-on experience with Unity — confident working with game data, prefabs, and configs.
  • Fluent Russian is required for this role.
  • Strong skills in Excel / Google Sheets / Notion / Confluence for balancing and documentation.
  • Understanding of FTUE and UX patterns for new player retention.
  • Knowledge of F2P monetization principles and how design choices impact ARPU and retention.
  • Experience working with analytics and using data to inform design decisions.
  • Excellent communication skills and the ability to collaborate effectively with technical and creative teams.
  • * *

Why we love working here

  • Flexible work format — remote or from our offices in Yerevan or Cyprus.
  • Official employment under the Armenian Labor Code or via remote contract from another country.
  • Transparent conditions: white salary, 21 paid vacation days, 3 additional days off per year, and 100% paid sick leave.
  • Health insurance (DMS) from day one (available in Armenia and Cyprus).
  • Professional development support: workshops, masterclasses, and internal learning programs.
  • Corporate events, gifts, and holiday bonuses.

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