Are you passionate about designing the systems and tools that power game creation?
Do you enjoy shaping workflows that make development smoother and more intuitive for artists, programmers, and designers?
Join our Engine & Tools team as an Engine Systems & Tools Designer, and help us bridge the gap between the engine development team and our users.
At Paradox, we are a vibrant mix of game developers and publishers, known worldwide for our strategy games. We're passionate about our gamers, with an active player base of over five million each month across the globe. We bring our games to life, creating immersive experiences for our ever-growing community.
As an Engine Systems & Tools Designer, you’ll design and improve systems, tools, and workflows that support developers across multiple projects. You’ll work closely with programmers, technical leads, and other disciplines to ensure that our internal tools are intuitive, scalable, and tailored for building our Grand Strategy Games. Your work will directly impact how efficiently our teams create content and build our games.
Key Responsibilities
Working at Paradox means being part of a team that values creativity and quality, where you can make a difference and shape the world of strategy gaming. We embrace our nerdy culture, regularly interact with our fans through forums and events, and end each Friday with a social hour to unwind and connect.
If you're ready to take ownership of your work and grow as a game developer, we'd love to hear from you. Apply now and embark on an exciting journey with Paradox and the Engine & Tools team!
Department
Central Tech & IT
Role
Engine & Tools