Senior Game Designer (Feature owner)

4 Months ago • All levels

Job Description

The Senior Game Designer will play a key role in the development of Total Battle, a 4X strategy game. Responsibilities include balancing the game economy, configuring game features, analyzing game statistics, researching market trends, and developing concepts for new features. The ideal candidate will be experienced in live service projects and excel at working with data and spreadsheets to enhance game features and monetization strategies. They should have a strong understanding of Free-to-Play (F2P) games, particularly mobile 4X strategy games, and be prepared to relocate to Limassol, Cyprus.
Must Have:
  • Experience as a game designer on a live service project.
  • Ability to work with numbers and balance game features.
  • Proficiency in using spreadsheets for game design.
  • Experience in data configuration for game features.

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game-monetization

Scorewarrior is a game developer and publisher based in Limassol, Cyprus. The company focuses on the 4X strategy genre, with an ambitious goal to grow its hit game, Total Battle, to become the No.1 strategy game in the world. Our team consists of 150+ passionate, talented, self-driven, and continually developing professionals who love making high-quality games.

Our mission: to unite and excite people all over the world.

Role: We are looking for a talented Senior Game Designer who will help the team develop Total Battle for years to come. The ideal candidate would be prepared to learn, as well as to deal with the multitude of challenges posed by the game’s complex economic system and the free interaction between players. We are looking for a game designer of any level (junior, middle, or senior) and are prepared to assess candidates based on the results of a test task and interview.

Tasks to be solved:

  • Balancing the game economy using spreadsheets and working on game monetization.

  • Configuring game features in the database.

  • Analyzing game statistics.

  • Researching other games on the market and, if needed, analyzing their features by deconstruction.

  • Developing concepts and writing documentation for game features.

The ideal candidate would:

  • Preferably have experience as a game designer on a live service project.

  • Want to work on the game for years to come, accumulating experience with every goal achieved.

  • Know how to work with numbers, balance game features, and adjust the game economy.

  • Know how to work with spreadsheets and how to use data in game design.

  • Be prepared to work a great deal on data configuration for game features in the database.

  • Have extensive gaming experience in F2P games, preferably mobile 4X strategy games.

  • Be prepared to relocate to Limassol, Cyprus, since we don’t work remotely.

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