Senior Game Programmer

2 Months ago • All levels • Game Programmer

Job Summary

Job Description

Crea-ture Studios Inc. is a small, fully remote studio based in Quebec, Canada, focused on making games in a different way. They are looking for an experienced programmer with a thorough understanding of video game development and production pipelines to help develop Session and future titles. The responsibilities include supporting and developing gameplay features for a skateboarding simulation game, prototyping and iterating, transitioning prototype systems to production-ready quality, providing guidance to junior team members, and collaborating with various team members to propose creative solutions. The power is in the people, and the proof is in the game!
Must have:
  • Proficiency in C++ is required
  • Proficiency with Unreal Engine is required
  • Excellent problem solving, troubleshooting and debugging skills
  • Ability to work independently as candidate will be required to work remotely
Good to have:
  • Real-time networking proficiency and experience is a plus

Job Details

Crea-ture Studios Inc. is a small, fully remote studio, focused on making games in a different way. Based in Quebec Canada, we have a mix of industry veterans and newcomers, providing a platform for each to contribute. Our goal is to keep the team lean and cross discipline, giving everyone the voice to collaborate & contribute. The power is in the people, and the proof is in the game! Part of the Nacon group, crea-ture Studios Inc. is focused on PC and Console original IP and is looking for an experienced programmer with a thorough understanding of video game development and production pipelines they will help develop Session and our future titles. Qualified candidates need to be motivated and passionate about making and playing games. The candidate must be ready for the challenges involved with developing games and new technology. RESPONSIBILITIES * Support & Develop systems and gameplay features for a skateboarding simulation game. (Core Gameplay, Animation, Online and Social) * Prototype and Iterate. Explore and validate game systems iteratively in collaboration with the creative and technical direction * Transition prototype systems to production-ready quality * Provide guidance and mentorship to junior team members * Collaborate with our Studio Directors, artists, designers and other engineers to propose creative solutions and help us develop the best top-notch experienc REQUIREMENTS * Proficiency in C++ is required * Proficiency with Unreal Engine is required * Excellent problem solving, troubleshooting and debugging skills * Real-time networking proficiency and experience is a plus * Ability to work independently as candidate will be required to work remotely

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About The Company

There’s a lot we could say about our structure, our culture, and the challenges and opportunities provided; but that text carries little merit, as we all know that it’s about who you’re working with and the relationships you build on a day to day basis. Instead of reading a paragraph about how great we are…reach out to us – let’s chat about what opportunities we have and how they may align with your aspirations in Game Development!

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Canada (Remote)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

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