Senior Gameplay and Animation Engineer
FarBridge
Job Summary
As a Senior Gameplay & Animation Engineer, you will set a high bar for code quality and demonstrate a passion for gameplay and animation. This role involves owning and developing key gameplay and animation systems, extending and maintaining technology, tools, and pipelines. You will collaborate closely with animators, character artists, designers, and programmers to develop spectacular gameplay features for our games.
Must Have
- Work within Unreal Engine 5 adapting existing systems and building new technology
- Prototype and code gameplay and animation features
- Work closely and constructively with design, animation, and engineering teams
- Support planning efforts by estimating and dependency checking gameplay feature development
- Identify technical and developmental risks/obstacles and generate solutions
- Research coding techniques and algorithms to stay current on technological advancements
- Demonstrable programming experience in a creative environment
- Shipped one or more AAA game titles
- Advanced proficiency in C++, linear algebra, 3D Maths and strong familiarity with Object-Oriented (OO) design principles
- Experience with GAS - the Unreal Gameplay Ability System
- Proficiency in Unreal Engine, Blueprints and Unreal Animation Principles
Good to Have
- Hands-on experience developing for Unreal Engine and Xbox Series X/S and PS5
- Experience with player controlled characters
- Experience with Unreal enhanced inputs
- Experience with cameras and camera systems
- Implementation experience in Inverse Kinematics techniques
- Implementation experience in Ragdoll and physics-based character animation
- Implementation experience in Procedural animation techniques
- Implementation experience in Keyframe animation and forward kinematics
- Implementation experience in Machine learning driven animation techniques
Job Description
Who We Are
Hangar 13 is an internal 2K development studio that crafts unforgettable AAA gaming experiences across all major platforms. With studios in Brighton (UK), Brno, and Prague (CZ), we work as one team to bring to life narrative-rich games that keep players immersed. Each of our locations provides the opportunity to work with some of the most talented developers in the industry, on creatively challenging and exciting projects, in a diverse and welcoming environment.
Job Summary
As a Senior Gameplay & Animation Engineer you will set a high bar for code quality and a passion for gameplay and animation. In this role, you will own and continue the development of our key gameplay and animation systems, you will extend and maintain the code of our technology, tools, and pipelines, working closely with the animators, character artists, designers, and programmers to help develop spectacular gameplay features for our games.
Duties and Responsibilities
- Work within Unreal Engine 5 adapting existing systems and building new technology to fulfil the project’s technical needs and creativity.
- Prototyping and coding gameplay and animation features
- Work closely and constructively with design, animation, and engineering teams to realise creative ambitions
- Support planning efforts by estimating and dependency checking gameplay feature development
- Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks
- Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry.
Essential Skills, Attributes and Experience
- Demonstrable programming experience in a creative environment
- Shipped one or more AAA game titles, ideally using Unreal Engine
- Advanced proficiency in C++, linear algebra, 3D Maths and strong familiarity with Object-Oriented (OO) design principles
- Experience with GAS - the Unreal Gameplay Ability System
- Unreal Engine, Blueprints and Unreal Animation Principles
- Dedication to code quality and documentation, and ability to learn and master new technologies and code
- Ability to work independently and efficiently under deadlines
- Effective communicator and collaborator with multi-disciplinary team members
Highly Desirable
- Hands-on experience developing for Unreal Engine and Xbox Series X/S and PS5
- Experience with player controlled characters, Unreal enhanced inputs, cameras and camera systems
- Implementation experience in one or more of the following areas, Inverse Kinematics techniques, Ragdoll and physics-based character animation, Procedural animation techniques, Keyframe animation and forward kinematics, Machine learning driven animation techniques
Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination.
As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request reasonable accommodation.
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Demographic Questionnaire - UK and Ireland
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