Senior Gameplay Programmer – [Assassin’s Creed: Codename INVICTUS]

undefined ago • 7 Years + • Gameplay

Job Summary

Job Description

As a Senior Gameplay Programmer, you’ll join one of our gameplay teams on a multiplayer game. You’ll be responsible for developing gameplay systems in collaboration with other programmers, designers, and various disciplines. In addition to being a strong individual contributor, we’re looking for someone who can mentor less experienced programmers on the team. You will analyze and understand game design documents, review existing engine features, anticipate design changes, propose improvements, and collaborate with various departments to ensure the envisioned player experience.
Must have:
  • Analyze and understand game design documents to define required features.
  • Review existing engine features and adapt them to meet game needs.
  • Anticipate potential game design changes for flexible implementation.
  • Propose improvements by designing or modifying systems.
  • Collaborate with other Programmers, Designers, and Animators.
  • Ensure controls and gameplay systems deliver the envisioned player experience.
  • Work with other departments to develop efficient gameplay tools.
  • Support gameplay systems and features throughout production.
  • Bachelor’s degree in Computer Science, Computer Engineering, or equivalent.
  • Minimum 7 years of professional video game development experience.
  • Strong proficiency in C++.
  • Experience on at least one AAA multiplayer game.
Perks:
  • Significant social benefits
  • Collaborative space focused on professional advancement
  • Learning opportunities
  • Well-being
  • Hybrid work model

Job Details

COMPANY DESCRIPTION

As a Senior Gameplay Programmer, you’ll join one of our gameplay teams on a multiplayer game. You’ll be responsible for developing gameplay systems in collaboration with other programmers, designers, and various disciplines. In addition to being a strong individual contributor, we’re looking for someone who can mentor less experienced programmers on the team.

JOB DESCRIPTION

What You’ll Do:

  • Analyze and understand game design documents in order to define the required features and gameplay systems that need to be developed in the engine.
  • Review existing engine features and assess their suitability for the project’s design intentions; if necessary, define how to adapt them to meet the game's needs effectively.
  • Anticipate potential game design changes and ensure that your implementation of gameplay systems can easily accommodate those changes.
  • Propose improvements as needed by designing and implementing new systems or modifying existing ones.
  • Collaborate with Programmers from other disciplines, Game Designers, Level Designers, and Animators to discuss constraints and determine the technical possibilities for various gameplay features.
  • Ensure that the implementation of controls and gameplay systems delivers the player experience envisioned by the game design team.
  • Work with other departments to develop tools that allow them to tweak gameplay efficiently.
  • Support the gameplay systems and features throughout the production lifecycle.

QUALIFICATIONS

What You Bring to the Team:

  • Bachelor’s degree in Computer Science, Computer Engineering, or an equivalent field.
  • Minimum 7 years of professional video game development experience, with strong proficiency in C++.
  • Experience on at least one AAA multiplayer game.

ADDITIONAL INFORMATION

Ubisoft is an equal opportunity employer and believes that diversity of origins and perspectives is essential to creating worlds that allow everyone to thrive and express themselves.

Working at Ubi MTL means enjoying a work environment that sparks creativity and fosters connection. We offer a collaborative space focused on professional advancement, learning opportunities, and well-being (our significant social benefits attest to this!).

If you are excited about taking on thrilling challenges, leveraging the latest technologies, and being part of the future of entertainment, join us to create the unknown.

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note, that some roles are fully office-based and are not eligible for hybrid work.

Similar Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Similar Skill Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Jobs in Montreal, Quebec, Canada

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Gameplay Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!